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Pixel Battle Siege pits two sharp minds in a battle of thought. It's all about strategy in this turn-based board-game reminiscent of chess, but with a bigger board and longer turns. Classic mode gives both players the same army and an unlimited time to think their moves (each turn grants a total of 5 actions, be it moving or attacking, so choose wisely!). On the other hand, advanced mode will allow players to build their own army, and you better get comfortable with it, as turns will be limited to roughly 1 minute!
The new checkers in PBS have been already implemented into the game. Check it now!
Posted by Kuznetsovsky on Aug 25th, 2012
Ever since the beginning of the visual production of PBS I've been trying to keep things simple while making them look nice at the same time. For me, this has been quite a challenge, since I'm not used to design symbols/buttons/signs. I'm more of a character-drawing guy.
Nevertheless, I did my best and I think we managed to get a decent result. You can check it on the video below:
Here you have some screenshots too:
Stay tuned, for there will be more checker designs as we're now coding the Advanced Mode of PBS, which will feature around 5 completely new checkers plus the possibility to choose which units you want to use on the battleboard. Each player will be given a certain amount of points which he will spend on units (each unit costing a different amount, depending on its function on the field).
Also, turns will have a time cap, so you'll have to think quickly and make your moves. Anyway, that's all for now!