Pitman is a turn-based rogue-like with boardgame style. Everything you desire is inside the randomized dungeons: Dwarfs, trolls, golems, treasures, potions, magic, hammer, bow, much more weapons, ... and don't forget the monster moles and pretzels!

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Nice little game, and there's more to it than you might have expected from the screens or the demo. Tilesets, enemies, items and spells vary quite a lot and the trickier later levels and more advanced spells (no spoilers) allow some interesting tactical twists.

A little more polish wouldn't hurt, however.
While the tiles, lighting, most sounds and especially the music are all fine, the characters and mobs could do with a little more detail.
The lack of any character animation and the minimalistic to non-existant visual effects are a little disappointing.

I understand that it's meant to be "board game style" and probably all the characters and critters are supposed to be figurines, a bit more visual "oomph" and eye-candy would still make it much more enjoyable.

Some sort of scoreboard or online-highscores would also make it more motivating.

Nevertheless, I liked it a lot and it's an interesting spin on the roguelike-theme. Absolutely worth the low price.

Nice, relaxing game with randomly generated chambers. It's simply game but you want to play it to the end.

7

Not bad, delivers fun for everyone however gets boring quite fast if you are not into dungeon games genre.
Some more figthing tactical options/abilities would make this game much more appealing to me.
However, if you are a big fan of roguelike dungeon (crawler?) games you can add a point or 2 to my rating, you like this game for sure.

I love these kind of games, for the low price it was totally worth it. I really like the way the new sections of dungeon are created, and at the same time it needs more variety. Come on, don't be a pussy, add more stuff man. :D

I've only played for a few minutes, but the mechanics seem solid and building the map is cool. I wish I could preview items on the floor a little easier, but maybe I just didnt' get the controls down.

I've played a bit more and there is definitely too much mousing involved in picking up items and changing equipment. Switching between ranged and melee takes 4 mouse clicks. I'd also like to see a wider a set of abilities to make use of. Despite these small flaws the game is entertaining and the board game style fits well with the gameplay. A little cleanup to make inventory management quicker is all it needs.

7

kijib says

7

Placio74 says

7

pos_car says

7

Sylenus says

7

omarionsamuel says

Community Rating

Average

7.5

77 votes submitted.

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