Designed as a thrilling blend of role-playing and action Pirates of the Caribbean takes place in a large group of Caribbean islands during the golden age of piracy and high seas adventure. You will take command of a ship and its crew, swordfight with other captains, accept and complete daring quests, chase rumors of dangers and riches, and change allegiances amongst the colonial powers in the game. Through skill and daring, you will have the ability to obtain more power than the toughest captains in history ever dreamed possible. You will be able to customize your captain, crew, skills, and attributes to their individual liking. During shore leave on the many fanciful islands, players can interact with townspeople and shopkeepers to replenish stores of ammo and crew, and explore the wilderness in search of adventure and treasure! A party-based system on land and at sea allows you to hire friendly captains to form small fleets of ships for trade or battle, and your own band of adventurers...

Report abuse Build 14 Alpha 10 Light
Filename
b14_alpha10_light.exe
Type
Patch
Uploader
Pieter_Boelen
Date
Oct 1st, 2009
Size
92.85mb (97,356,282 bytes)
Downloads
147 (8 today)
Mirrors
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Description

To be installed on top of Build 14 Alpha 9.5 Patch 4, this file contains a bunch of fixes and features, such as Save At Sea and Ship Upgrades. This will be the last Alpha release before we move to Beta.


It's still an Alpha though and there will be bugs. If you encounter any, be sure to let us know on the PiratesAhoy! bug tracker. And make sure to save often! If you encounter any random problems or crashes, usually reloading your savegame will get you through properly.

Installation order:
1 - Install Alpha 9.5 Patch 4 (if you haven't done so already)
2 - Install Alpha 10 Light, following the instructions in the installer and allow it to run RunMe.bat
3 - Install the Build 14 Alpha 10 Fix
4 - Check if there still is a RunMe.bat in your main game folder and, if so, run it manually
5 - OPTIONAL: Tweak the controls and the game's settings to your liking in the Options menu
6 - Start a new game, select a storyline and ENJOY!

Tips:
- If you have Windows Vista, DON'T install the game to Program Files; security measures tend to prevent the modpack from installing correctly
- !!!SAVE OFTEN!!!
- Check out the controls in buildinfo\Default Key Assignments.txt
- The game tends not to work if:
    . You have an Intel Onboard Graphics Card - workaround with SwiftShader
    . You use ffdshow and don't have the game added to your "exception list"

Feature List:
- Code updates:
  . Save At Sea Mod by Pirate_KK, fixed by Screwface
  . Profiles Mod by Pirate_KK, fixed by Screwface
  . Ship Upgrade Interface by Pirate_KK, fixed by Screwface
  . Ship Cannons Interface by Pirate_KK, fixed by Screwface and Pieter Boelen
    > Can repair missing cannons and install single cannons
  . Wounded Crew by Pirate_KK, fixed by Pieter Boelen
    > Number of wounded crew indicated as "[healthy crew] / [wounded crew]" in the F2>Ship menu.
    > Wounded crewmembers can become healthy again or die from gangrene afterwards.
    > By default, 1 crewmember gets healed and 16 die every day (on average).
    > Medicine goods increase the number of healed by 5 and decrease the daily casualties by 5
    > at the expense of one good unit a day taken from the cargo hold.
    > A doctor will increase the number of healed crew by his defence skill and
    > the daily casualties are decreased by his defence skill
  . Period-correct island and town names appear on the buyable maps by Screwface
  . Shipberthing fully fixed for the new islands by Screwface
  . Modified PortLandscape code by Pirate_KK: No more port landscape if you're at sea
  . Ships in Port Scene Update by Captain Maggee and Pieter Boelen
    > Random Sailing Ships in Port Scene Mod
    > Only small enough ships moored along the jetty
    > Enemy ships no longer appear
    > Jetty ships do not randomly sail away
  . Support Bricks for BuildingSet by Pirate_KK (TODO: Make use of this)
  . Colonies interface replaces Tradebook by Pirate_KK
  . Assorted Interface Modifications by Pirate_KK
  . Ship Appearance Interface by Pirate_KK
  . Capture Colony code modified by Pirate_KK
  . Items reordered; hopefully the equip-keys will no longer choose inferior blades/guns by Pieter Boelen
  . Marigot reload to Port Royale tailor fixed by Pieter Boelen
  . Frigate2 walk file fixed by Pieter Boelen
- Quest updates:
  . Trader escort quests fixed for the new towns; additional variety added for the models by Pieter Boelen
  . Standard storyline Claire Larousse interference fixed by Captain Maggee
  . Standard storyline Nigel Blythe / Artois Voysey quest fixed by Captain Maggee
  . Standard storyline Lucas quest fixed by Captain Maggee
  . Standard storyline First Contact quest fixed by Captain Maggee
  . Hornblower Storyline update by Short Jack Gold
  . Hornblower storyline video, worldmap position and Volcano appearance fixed by Pieter Boelen
  . Tales of a Chevalier storyline updates to make it more playable by Pieter Boelen
- Jack Sparrow Quest Updates by Captain Maggee:
  . Sir Christopher Mings path loop fixed by Captain Maggee
  . Taking of the HMS Interceptor scene improved by Captain Maggee
  . Sao Feng sidequest Jaoquin de Masse leaves on shore fix by Captain Maggee
- Model updates:
  . Amsterdam and Battleship4 ship models fixed by ZarethPL
  . Boussole texture updated by Seb
  . Additional details on many ship models by Seb
  . Ten new weapons by SuperDurnius
  . Custom Black Pearl deck location textured by SuperDurnius; code by Pirate_KK

Preview Image
Build 14 Alpha 10 Light
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Pirates of the Caribbean
Platform
PC
Developer & Publisher
N/A
Engine
Unknown
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Official Page
Akella.com
Release Date
Released Jun 29, 2003
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MD5 Hash
22ffe9a173607eb18d2aa4dec7d0a64a
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