Hi Folks. Sorry for the missing "June" upload. There was alot of code updates which in turn caused stability issues. But now Pioneer is back! Yaay! Please do check out the change log below. Fly safe Commanders! :)
Changelog
For July 2014. Full changelog.
- New features
- New ship AC33 (Military version of venturestar), and updated meshes
for other ALBR ships, Deneb and Venturestar, and updated textures (#3008)
- Attitude-hold flight modes, accessed from the in-flight F4 menu (#3014)
- Minor changes and tweaks
- Include the Lua stack top in the debug overlay.
- Don't list lasers under "Equipment" in InfoView, since already listed under forward/read mounts (#3010)
- Fixes
- Fix potential Lua stack overflows when calling Lua methods (#3003)
- Fix Lua stack leaks when triggering Lua UI templates from C++ (#3004, #2996, #2997, #2999, #3000, #3001)
- Fix crash on game start on Mac OS X builds (#2995, #2993)
- Fix hyperrange bug (#3007, #3017)
- Fix invalid orbital plane for lone orbital stations (#3022, #3018, #3026)
- Fix use of fuel when hyperjumping (#3024, #3019, #3028)
- Fix directory enumeration on POSIX systems when built with a PIONEER_DATA_DIR value that contains a trailing slash (#3031, #2545)
- Fix hyperspace details shown in the Sector View (#3037, #3033)
- Fix crash when the player collides with floating cargo (#3043, #3041)
- Fix incorrect usedCargo values (#3036, #3035, #3020, #3044)
- Fix incorrect cargo/free space values on game load (#3052, #3049)
- Fix empty cargo lists (#3044, #3039, #3040)
- Fix crash and skipped updates when firing missiles (#3044, #3038)
- Fix internal tank refuelling from cargo (#3044, #3046)
- Fix cargo scooping so it only works if you have the equipment (#3053, #3045)
- Fix equipment remaining available after buying a new ship (#3052, #3027)
- Fix missing ship total mass limit when adding equipment/cargo (#3052)
- Fix Lua error in some circumstances when using Ship:SetEquip (#3052)