For long has the humanity been constrained by limits of human body. Most have accepted the imperfection of flesh, but some sought for liberation. To pursue the dream of creating a post-human being – to achieve ideas of transhumanism – is the driving force behind H+ Corporation. Within its facilities technology and homo sapiens became one entity. An organism devoid of humanity’s biological weaknesses.
We board the spaceship Purity-02 – prime complex of H+ Corporation
The dream shatters to a nightmare when we realize what has Purity-02 become. Once a research vessel, it has turned into a deadly, deserted trap. To flee Purity-02 we have to investigate the mysteries of the ship. With every passing minute our chances of survival grow slim. Infected with a parasite, we struggle against havoc being wrought within our body. But there is yet a greater danger to evade.
A beast is roaming the ship. A creature known from long-forgotten fables and ancient myths. It could prowl around in any shadow and lurk behind any corner.
We must plan our every move. We must survive the infection. We must get off the ship.
We must escape Phantaruk.
Our website: www.phantaruk.com
Polyslash is officially starting in the new office in “Małopolski Park Technologii Informacyjnej”, or shortly: MPTI. Although we moved in a few days ago, the whole crew met for the first time just today. Anyway, this is the end of teleworking and working after hours. Everything is in one place. Now we are on our own and we are making our own project full time. Polyslash is growing stronger so we consider this day as Day 1: the beginning of big changes and better standards.
The office is a bit small (23^m) and has 5-6 workplaces: big, comfortable desks connected to each other and awesome, very comfy chairs. And the view? The view is amazing – large meadows and forests with hills in the distance. Admiring the nature is easier thanks to large windows. It’s really inspiring and relaxing when, after work, you can turn your head and watch the horizon through the wall of glass. Here are some photos so you don’t have to read to long descriptions (who would ever want to read it?)
As you can see, the office is modern and pretty cosy. What’s more, we are slowly giving it a gamedev look with posters, figurines and some random gadgets. After all, we are going to sit there for some time. How much time? I can’t say yet, because I might say too much (and you would have to die) but, I promise, I will on some day in the future.
It’s the time to speak about what we are doing here. Basically, we are making a survival horror game: ‘Phantaruk’ which was being created before as a small, indie project after hours by a few people. The situation now is different: the concept of the game won’t change but we want to upgrade ‘Phantaruk’ to create a horrifying experience for everyone.
There are going to be about 9 persons working on the project but it will be covered in the next entry. For now I’ll write that we gathered a really positive crew with great skills. We are motivated, ready for hard work and we will do everything to make ‘Phantaruk’ a great, scary game.
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