Payback Time is a turn-based tactical squad combat game.

Team turns are planned before action unfolds (WEGO-system).

Features planned:

  • Single- and multiplayer.
  • 2-4 human/AI squad battles.
  • Focus on explosive tactical combat.
  • Voxel-based, 100% destructible environments.
  • Scene-, scenario- and campaign-editors included for creating new content.


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Payback Time
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Payback Time
Platforms
Windows
Creator
nnevatie
Engine
Custom
Contact
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Homepage
Payback-time.com
Release date
Game watch
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Sci-Fi
Project
Indie
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Boxart
Twitter

Latest tweets from @nnevatie

RT @PlayOverwatch: #HappyHeroDays! 12 prizes, 12 days. DAY 11: @Nvidia GeForce GTX 1060. RT to enter to win the sweepstakes! 📜… T.co

Dec 22 2017

Knock, knock -- Who's there? -- Boom! #PaybackTime #gamedev #indiedev #voxels T.co

Dec 18 2017

RT @TravWeav: Bought 1,500 bitcoin in 2011 for $2.87 each. I will pick 5 random people who retweet this and give one to each of y… T.co

Dec 16 2017

Composite objects are now supported in the scenes! The door object consists of 4 pieces, each individually interact… T.co

Dec 16 2017

Not just any door. The first door - one of many to come. #PaybackTime #gamedev #indiedev #voxel #pixelart T.co

Oct 12 2017

The scenery now supports arbitrary object rotations. Please welcome the dystopian disarray and chaos! #PaybackTimeT.co

Oct 11 2017

Just created a bare bones Indie DB profile for Payback Time. You can find it here: Indiedb.com #paybacktime #indiedev #gamedev

Oct 10 2017

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