A procedurally generated platformer/roguelike fusion. Choose out of a variation of weapons and find unique upgrades in the world that permanently affect your interaction with the environment. The higher you manage to climb, the harder the enemies and challenges will become. I am trying to create a fun game for short but challenging rounds of arcade gameplay. Controller highly recommended.

Path to the Sky has been Greenlit 14/2/2014 ! Thank you !

TWITTER


Image RSS Feed Latest Screens
New assets Path to the Sky Path to the Sky aerial combat
Blog RSS Feed Report abuse Latest News: Build 322: New additions + Changes!

9 comments by dekdev on Aug 2nd, 2014

Build 322 changes include:

  • Astar pathfinding, this makes combat much more interesting
  • Lighting and Fog of War
  • Boulders, a type of rock that monsters cant pass, but you can shoot and walk through
  • Spikes, dont walk through this shit
  • Charms: added 7 new unique charms
  • Projectile mods: added some projectile mods that allow more interesting charm interaction


I've made some gamedesign decisions. Firstly, I have decided to remove the concept of having multiple weapons. There will be only one weapon to play the game with - a new weapon that I added, the bow - and the game will be balanced around that.


Bow combat is just that much more fun than melee, so I thought that It wouldnt be worth it trying to force things. Instead, I will try to introduce the unique mechanics different weapons would have, by creating charms that influence the bow.



Post comment Comments  (20 - 30 of 37)
marcoasibal
marcoasibal Sep 23 2012, 2:50am says:

Man i am loving this art style so much !

+8 votes     reply to comment
marcoasibal
marcoasibal Sep 23 2012, 2:50am says:

Man i am loving this art style so much !

+6 votes     reply to comment
Domo_Skully_
Domo_Skully_ Sep 22 2012, 10:44pm says:

Looks amazing.

+5 votes     reply to comment
Helba
Helba Sep 22 2012, 2:03pm says:

Nice mood, love the colors! waiting for more gameplay\features explanations )

+3 votes     reply to comment
HoundsTooth
HoundsTooth Sep 15 2012, 1:40pm says:

Ridiculously sweet, I feel inspired today, What are you making it in where its windows and i phone only compatible?

+3 votes     reply to comment
dekdev Creator
dekdev Sep 26 2012, 1:55pm replied:

Thanks you! Its written in C++ with opengl, so that runs on most platforms as long as I can port input.

+2 votes   reply to comment
Evropi
Evropi Nov 26 2012, 12:56pm replied:

Is a Linux version in the works? Would really love to see one.

+4 votes     reply to comment
dekdev Creator
dekdev Nov 26 2012, 1:10pm replied:

Thanks. Its definitely possible. I havent worked on it at all and I do not have any linux experience, but I dont know about any problems that I could run into. So yeah, porting it would probably not be a huge issue.

+3 votes   reply to comment
FelixWunderlich
FelixWunderlich Sep 11 2012, 11:35am says:

hey man. this is looking really nice :D keep up the good work!

+4 votes     reply to comment
dekdev Creator
dekdev Sep 6 2012, 10:35am replied:

Photoshop.

+2 votes   reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Path to the Sky
Platforms
Windows, Mac, iPhone
Developed By
dekdev
Engine
Custom Built
Contact
Send Message
Official Page
Pathtothesky.com
Release Date
TBD
Game Watch
Track this game
Share
Style
Genre
Platformer
Theme
Fantasy
Players
Single Player
Project
Indie
Boxshot
Boxshot
Twitter

Latest tweets from

It can take up to a few hours for tweets to begin appearing.

Embed Buttons

Promote Path to the Sky on your homepage or blog by selecting a button and using the HTML code provided (more).

Path to the Sky
Path to the Sky
Statistics
Rank
2,676 of 25,688
Last Update
3 months ago
Watchers
367 members
News
14