Ever had that itching desire to break out of hell and into the highest reaches of heaven? In Party of Sin, you take control of the Seven Deadly Sins in a coopetitive puzzle-platformer for 1-4 players. Master a large, dynamic team of anti-heroes -- the Seven Deadly Sins -- as you forge your destiny on a quest to troll humanity. Envy, Greed, Sloth, Pride, Wrath, Lust, Gluttony are all multi-dimensional with special powers useful in many situations. Swap characters on the fly as you change tactics based on the situation: ALL the Sins are useful in combat, ALL the Sins aid in puzzle solving, and ALL the Sins have coop interactions, both Good and Evil. Adventure: A full 6 to 8 hours of gameplay is provided, in both solo and coop modes. Play over 20 levels on your adventure through Hell, Purgatory, Earth and Heaven. Upgrade your Sins in the shop by collecting God's forbidden apples. Five bosses like the Demon Narwhal and the Airship Captain stand in your way.

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"I Quit My Job!"

"I Quit My Job!"

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Dan, our project lead, announces that he's quit his day job in order to fully commit to indie development! Woot!

Bloopers: More Ducks and Nuts

Bloopers: More Ducks and Nuts

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Here are the bloopers when filming the Indie Infomercial Man. Check it out and please vote!

Character Control: Jumping

Character Control: Jumping

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Ever considered the relationship between character shape and game type? Here's a developer's perspective.

Concerned Parent: Are Guns in Games Overdone?

Concerned Parent: Are Guns in Games Overdone?

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I am a concerned parent that would like to discuss the idea of shooters in gaming today.

Conferences Past and Future

Conferences Past and Future

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Here is a log of our week at GDC 2012. We’ll be at PAX East in two weeks!

Design Evolution: Sloth

Design Evolution: Sloth

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This is the final installation of sin evolution pieces.

Figuring Out Our Progression: Giant Post-it Wall

Figuring Out Our Progression: Giant Post-it Wall

News 2 comments

When in doubt, make a post-it wall! That's what our gameplay designers did and now we all feel better knowing there's a tangible, organized progression...

First Day at the Office

First Day at the Office

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Dan gives some insight into his first step into full-time indie development.

First Video

First Video

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There isn't much more to say... just click and watch!

Gameplay Trailer Published

Gameplay Trailer Published

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Dan gives commentary while running through the first level of Hell in our first trailer to exclusively feature gameplay!

Guess Which World

Guess Which World

News 19 comments

What world is this one? Featuring a new piece of art and we want to want you think it is.

Hell3/4 Update

Hell3/4 Update

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Here is a dev update for levels 3 and 4 in Hell (1st world) in Party of Sin. We are looking for feedback, so drop us a line to share you thoughts with...

Importance of Blogging Idols

Importance of Blogging Idols

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Dan blogs about blogging, giving us some insight into his idols and personal writing style.

In Game AI Editor: Party of Sin

In Game AI Editor: Party of Sin

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We finally got around to posting a piece on the way our AI editor works. It's a live feedback, in game tool that speeds up and simplifies the process...

Interview With Baltimore Gamer & Design Update

Interview With Baltimore Gamer & Design Update

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Dan and Matthew from Baltimore Gamer sit down for a chat about game design.

IOTY Infomercial!!

IOTY Infomercial!!

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Enjoy this IOTY infomercial, if you haven't voted yet, make it so!

Kickstarter Goal Reached!

Kickstarter Goal Reached!

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Whoo! We did it! $8,000 on our Kickstarter fund. There's still time to pre-order and get Kickstarter-exclusive rewards!

Kickstarter Launched for Party of Sin

Kickstarter Launched for Party of Sin

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Pre-Order Party of Sin and get a free wallpaper and mention in the game's credits!

Mise a Jour: Party of Sin 30% Complete

Mise a Jour: Party of Sin 30% Complete

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Party of Sin is 30% of the way. A lot done but a lot more to do. Enjoy the read/pics.

Move Your Body - Part 1

Move Your Body - Part 1

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Here is the first part of engine breakdown articles that will be focusing on character animations.

Ottawa Game Conference

Ottawa Game Conference

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Last week I had a chance to attend the Ottawa Game Conference (OGC). Yes, Ottawa has a game industry! I was delighted to meet all the great people from...

Party of Sin at IGDA Montreal

Party of Sin at IGDA Montreal

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Dan tells the story of presenting the game at IGDA and a few changes to the game's Kickstarter.

Party of Sin Debuts Trailer at MAGFest

Party of Sin Debuts Trailer at MAGFest

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We show off our new trailer for Party of Sin and give a shout out to all the great people at MAGFest.

Party of Sin Development Update: Sounds and Design

Party of Sin Development Update: Sounds and Design

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We reveal all the fun stuff we've been up to since MAGFest.

Party of Sin Pivots After 3 Years in Development!

Party of Sin Pivots After 3 Years in Development!

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Getting honest feedback from so many people at the same time has been our fantasy for months now, but we're finding it's impossible to satisfy everyone...

Party of Sin Release Dated

Party of Sin Release Dated

News 3 comments

Deadly Sins puzzle-platformer is dated for release on Steam!

Party of Sin Released on Desura

Party of Sin Released on Desura

News 3 comments

You take control of the Seven Deadly Sins in a coopetitive puzzle-platformer for 1-4 players.

Party of Sin Sexy Bikini Time

Party of Sin Sexy Bikini Time

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Party of Sin's Alex ventures where very few men have before and puts on a bikini (or something like that) for the IndieDB community.

Party of Sin Trailer (New!)

Party of Sin Trailer (New!)

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We spent a solid 3 months and a portion of our Kickstarter funds getting this one right, enjoy!

Party of Sin will be at MAGFest and PAX

Party of Sin will be at MAGFest and PAX

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Crankshaft Games dishes out the details on the game development conferences we'll be attending and what we'll have for everyone who comes to see us.