Things have been awfully quiet around here in these past few months. I haven't been as diligent about keeping the blog updated as I should have been, but I'm hoping the hours spent on the game have paid off. A lot of you have emailed and messaged us to get updates on development. Well, Party of Sin is done! The development team has pulled together to finish our game, and now we're finally ready to announce our release date. Party of Sin will be available on Steam December 13th! You can read the full press release to get all the details.
Kickstarter Backers will be receiving their retail keys in the next few days which will allow them to download the game as soon as it's ready. If you have access to the beta, you can play the full version right now!
It's been an absolutely crazy ride in the past few weeks. We've worked until 5 AM some nights to make this happen. We're really excited to launch Party of Sin on the world. I hope the release goes smoothly, but if it gets hairy, we'll be right there to patch things up. This is our first commercial release as a company, and I have no idea what to expect. Emotions are running high as we're putting the final touches on everything and getting ready for a deluge of players. Let me say a huge THANK YOU to all our backers who believed in us and got us the money we needed to finish it off!
This week also marked the launch of the Indie of the Year awards at IndieDB. We'd love to get nominated after 3.5 years of development, so please go vote for us!
Please share our release announcement and Indie of the Year link with your social circle and most importantly enjoy Party of Sin when it releases!