“Party of Sin” is a cooperative, fast-paced, run and gun platformer where you use your unique powers to fight, platform and solve puzzles. Battle angels, beasts, knights and other creatures with your friends but also compete with them for individual gain. Use Lust’s stun ability to stop enemies or other players in their tracks. Use each Sins’ special ability to interact with the environment in a special way. Clear a gap using Greed’s hookshot or long jump with Pride. Solve puzzles using your mind, not the developer’s. Each puzzle is open-ended and allows for multiple solutions. Along your adventure, be sure to use the full arsenal of weapons at your disposal. Whether it be the fast-shooting machine gun or the burst fire MIRV, enemies won’t stand a chance! Party of Sin reinvents well known religious environments by turning it upside down. An innovative art style will paint the environment and animated backdrops will bring context to each battle.
Dan tells the story of presenting the game at IGDA and a few changes to the game's Kickstarter.
Posted by AlfredG on Feb 7th, 2012
Hey there Party of Sin followers,
NEW KICKSTARTER REWARDS! Read about it near the end of this post!
Last week we told you about the IGDA Montreal Demo Night. I had the opportunity to speak in front of 450+ game developers all eager to hear about what the game companies in Montreal have been up to. Party of Sin was demoed second to last, right before the indie blockbuster Fez. Alex Galasso and I took the stage to show the game for the first time in Montreal. We chose to demo the first level of the game, introducing the sins one by one. You might recognize Alex as our old community manager. He has since gone on to bigger and better (and paid) jobs, and Alfred has taken of his responsibilities. Alex made a comeback at demo night since someone needed to drive while I was explaining the game. Alex flexed his fingers, practiced all weekend long, only to get crushed by a door and die in the middle of our demo! Oh the humanity! Alex recovered though and finally made the Pride jump which was causing him so much torment. Everyone give Alex a high five! Here are a few shots of the event.
The video hasn’t been posted yet, but I’m kind of curious (and afraid) of what I look like on stage. I think the game made a great showing. Many thanks to Jason Della Rocca for putting it all together and inviting us down. As it turns out, Demo Nights are very rare in Montreal, this was the first one in at least 3 years!
On Wednesday, I also had a chance to make it out to the Mount Royal Game Society meet up and try a few International Game Jam games. They were great fun. We also tested Party of Sin and got some great feedback. People seem to be enjoying the game, so I’m quite thrilled!
If you want a chance to play Party of Sin before release, you can always donate 50$ on our Kickstarter to have access to the beta. There is also another event, Gaming in Public, happening in Alexandria VA on February 25th. Liz and a few other members of the team will be demoing the game there and taking Kickstarter donations and preorders. Pledge $200 and you’ll not only get into the event, but also get all-you-can-drink PBR from the Gaming in Public organizers. Check our Kickstarter page for more details.
Speaking of Kickstarter, we just added a NEW REWARD to our page. A few of you contacted us to say you wanted more shwag, so we delivered. We added a 100$ pledge level where you will get a pre-order of the game, soundtrack, poster and t-shirt as well as beta access. Enjoy!Dan
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Damn it! I live in Montreal and I missed that...