A fully dynamic haunting-simulator. Experience the horrors of a haunting that's never the same twice. SEE THE SYSTEM REQUIREMENTS BEFORE PURCHASING. Test out the beta to make sure the game will work on your computer. Features: Free Content Updates: New scenarios, locations, characters, gameplay mechanics, and more! Sleep System: Switch to static cameras to watch the house as you sleep. Creepy Sound Design: Headphone users rejoice! Controller Support: Xbox 360 controller and Mouse & Keyboard support. Dynamic Hauntings: No haunting is ever the same thanks to the complex action-reaction and randomization system I made. First-Person Camera: Much like Paranormal Activity or Blair Witch Project, the view is that of the camera. Intricate Ghost Story: Uncover the mystery through journal entries. Graphics: Unreal Engine 3 makes Paranormal look amazing, implementing many of the latest graphical advances. Push your computer (and sanity) to the limits!
The game has gone through a complete redo!
The game is no longer a static-camera game. The player is now the cameraman, holding the camera while you explore the house fully, experiencing the dynamic haunting first-person. This trailer shows the backstory of the game, and the obvious conclusion.
So is this game turning into the mechanics of "Michigan : Report From Hell"? Whereas the player is the cameraman?
Yes, I'm not sure what Michigan: Report From Hell is, but this is the controls of the game. The player controls the camera.
Google gave me a little info on this. It's a Playstation 2 title, originally named "Michigan" in japan. A survival horror title where the player is the camera man for a news crew in the Lake Michigan area of Chicago Illinois.
It looks like a crap-tastic burner game, but the idea is much the same. The camera is the player. Much like Spain's awesome REC or America's not so awesome Blair Witch Project.
The only thing I can see that is remotely like Michigan is the fact that the players view is the camera in a horrific situation. I don't think you have to worry much.