The demo features the first 15 - 20 minutes of gameplay of the actual game. There are a few changes in this 0.2 version, for example, the game is less...
Paralysed is still in development. A demo of the fist moments of gameplay will be available. WARNING: This game plays around with the darkness, so, for the best experience, don't change the gamma level.
The game's level of difficulty was too high. The monster could kill the player instantly, and an horror game, in my point of view, is not about difficulty. At least not when it comes to enemies that you can't fight. So, for this super small update, the monster will have to hit the player two times instead of just one (well, that depends on the players initial health).
Also, the prefab sounds of gasping for water were removed for various reasons, including lag.