Overgrowth takes place in the savage world of Lugaru where rabbits, wolves and other animals are forced to use paws, claws and medieval weaponry to engage each other in battle. Combining 3rd person adventure platforming with intricate melee combat, Overgrowth achieves a unique feel. Overgrowth also benefits from Wolfire's brand new Phoenix Engine which has been built from the ground up to allow the use of cutting edge graphics, animation, and physics. Add to these exciting features Overgrowth’s realistic artificial intelligence and streamlined control system and the result is an astoundingly immersive experience.

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SliderFF
SliderFF - - 896 comments

omg, hope its just HP model for bump map

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hushpuppy
hushpuppy - - 761 comments

please bump maps are so 90's, its all about the tangent space normal maps now son.

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Markuss2
Markuss2 - - 6 comments

if you look in the alpha files you'll notice that they're using object space normals, not tangent space, OG supports tangent space but aparently its less efficant.

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GLTJackattack
GLTJackattack - - 23 comments

wow hom many polygons are on that object?

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Aquilia
Aquilia - - 235 comments

Beautiful :'3

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scottellison92
scottellison92 - - 492 comments

that is truly amazing

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Blog.wolfire.com Aubrey reveals another inside look at his design process. Watch as 3D detail is added in this Dog Club timelapse.