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5 comments by jeffr on Nov 27th, 2014

Here is the latest in our new Overgrowth alpha format! David himself took some time to illustrate the traditional changelog in video form.

Don't forget that you can help support us, try out our alphas (such as the one in the video), and chat with other preorderers in the Secret Preorder Forum by preordering Overgrowth.

Be sure to watch it in HD!

The features highlighted in the above video are as follows (among some extra ones thrown in for good measure):

- AI scripts are more optimized to support more simultaneous characters
- Ragdoll physics are more accurate and more efficient
- Moved all inverse kinematics and local physics animation from engine to script
- Improved chase AI
- No disqualification for arena overkill
- Updated weapon attachments for challenges since AI no longer grabs weapons in patrol
- Increased enemy sight distance
- Cat movement is much quieter
- Improved animation retargeting
- Changed unconscious ragdolls to be more limp
- Characters drop combat stance when enemy is unseen or otherwise not a threat
- Character loading works even if simplification fails
- Enemies are alerted by collision
- Debug keys can be toggled in settings
- Improved leg IK to handle foot orientation and hip movement
- Improved tail physics and tail collision with world geometry
- Calibrated eye morphs so they can look at precise points in space
- improved ear physics, ear collision, and idle ear rotation
- better gravity on roll animation
- new walk and sneak animations
- fixed Mac text rendering
- improved vertex bone weights for all characters
- breathing animation
- new idle behavior and weight shifting
- Added seamless cubemap toggle (to fix visible lines on some GPUs)
- Softened wolf fur normals

Thanks as always for all the support! See you guys in IRC and the forums.

Also, feel free to support us by preordering Overgrowth!

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Overgrowth Spray For Source Games

Overgrowth Spray For Source Games

Jul 29, 2009 Sprays 24 comments

If you feel like promoting your favourite indie game while playing your favourite Source game. To use it: unzip the file, start your Source game, press...

Overgrowth Main Theme

Overgrowth Main Theme

Jan 13, 2009 Full Version 13 comments

Music for the upcoming sequel to Lugaru: The Rabbit's Foot.

Post comment Comments  (980 - 990 of 1,066)
daleluck1313 Mar 15 2009, 6:03am says:

I'm gonna guess you need OpenGL for this game, right? My new laptop apparently doesn't have OpenGL in the video card... Damn it. I was so looking forward to this aswell.

Ah well, best of look to you guys, looks great so far :)

0 votes     reply to comment
daleluck1313 Mar 15 2009, 5:55pm replied:

In fact, if someone from the staff could say here if it needs OpenGL to run, then please say it. I can play Guild Wars you see, but the graphics are somewhat screwed up because of the lack of OpenGL - however, it is still playable.

PMing me the answer to this would be helpful :)

+1 vote     reply to comment
jeffr Creator
jeffr Mar 15 2009, 6:01pm replied:

We do use OpenGL. I have never heard of a graphics card that didn't support OpenGL... Do you have more info on your hardware?

+2 votes   reply to comment
daleluck1313 Mar 16 2009, 12:23pm replied:

SiS Mirage 3. It does support OpenGL to an extent I guess (else some games wouldn't run at all), but I've read in lots of places that it doesn't do it that well. Chronicles of Riddick, for example, won't install and when I try it says I do not have OpenGL.

+1 vote     reply to comment
darknessexzero Mar 12 2009, 6:55pm says:

when is it most likely going to come out

+1 vote     reply to comment
hero_kenshin Mar 11 2009, 7:13pm says:

Me helps with character modelling?

+1 vote     reply to comment
jeffr Creator
jeffr Mar 11 2009, 10:26pm replied:

If you're super good and don't need to get paid. ;) Send us an IM: Wolfire.com

0 votes   reply to comment
zolt Mar 11 2009, 5:15pm says:

is this game gonna come out in stores or do you have to buy it online because this is what i think could be the best game EVER!!!

+1 vote     reply to comment
jeffr Creator
jeffr Mar 11 2009, 10:28pm replied:

We're indie so it's hard to get in retail stores, but here are some places you will be able to get OG online: Blog.wolfire.com (in addition to preordering on our site right now)

+1 vote   reply to comment
Atlasfield Mar 9 2009, 11:32pm says:

Me likes, congradulations for your work, so do you have a story or something like? :D

+1 vote     reply to comment
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