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8 comments by jeffr on Jun 7th, 2014

Here is the latest in our new Overgrowth alpha format! David himself took some time to illustrate the traditional changelog in video form.

Don't forget that you can help support us, try out our alphas (such as the one in the video), and chat with other preorderers in the Secret Preorder Forum by preordering Overgrowth.


Be sure to watch it in HD!

The features highlighted in the above video are as follows (among some extra ones thrown in for good measure):

- rendering uses cubemap mips instead of two cubemaps for diffuse and spec
- enemies only try to pick up weapons in combat
- finer jump velocity control
- improved animation when rolling off of edges
- experimenting with triangle mesh subtraction
- dynamic character cubemap test (radiosity/reflection)
- one-way physics collision (so camera/character can't get stuck)
- Seamless cube map filtering and blurring
- Removed intel GPU warning
- Improved gamma correction compatibility
- Added debug options to disable animation features
- Improved dialogue text positioning
- Fixed dialogue camera preview
- Fixed split screen rendering
- Objectives and achievements are now stored in level parameters
- Improved wind effect on ears
- Fixed "GL_prefix reserved" error
- Controllers can be plugged and unplugged while game is running
- Automatically recognize common controller input (via SDL game controller db)
- Updated SDL to 2.0.3 (fixes some controller and windowing issues)
- Added cats and rats
- New mesh simplification algorithm for character LOD
- Arena preloads all necessary files (no stuttering from file I/O)
- Improved running bounce animation

Thanks as always for all the support! See you guys in IRC and the forums.

Also, feel free to support us by preordering Overgrowth!

If you liked this video, be sure to subscribe below.



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Overgrowth Spray For Source Games

Overgrowth Spray For Source Games

Jul 29, 2009 Sprays 23 comments

If you feel like promoting your favourite indie game while playing your favourite Source game. To use it: unzip the file, start your Source game, press...

Overgrowth Main Theme

Overgrowth Main Theme

Jan 13, 2009 Full Version 10 comments

Music for the upcoming sequel to Lugaru: The Rabbit's Foot.

Post comment Comments  (60 - 70 of 1,055)
Guest
Guest Dec 1 2012, 9:17am says:

Will There Be A Level Editor/Maker I Really Like Making Worlds And Levels :D Bought The Game yesturday It took 18 Hours To download due to Internet Problems ATM But worth it

+3 votes     reply to comment
Cossack-HD
Cossack-HD Dec 24 2012, 5:16am replied:

U press esc during the game and it switches into level editor. Did not you watch some cool videos about Overgrowth? (Not from Wolfire, but other channels)
They tell and show some stuff :)

0 votes     reply to comment
Quakekill
Quakekill Feb 5 2013, 11:55am replied:

Does anyone know when we can expect armour to be added? I saw it in one of the recent videos, but the tool to "equip" it hasn't been implemented yet.

+3 votes     reply to comment
abm170
abm170 Dec 1 2012, 7:07am says: Online

Alpha 194 Motto is : Smoke Weed Every Day

+1 vote     reply to comment
Cossack-HD
Cossack-HD Nov 30 2012, 2:29pm says:

This is going to WIN :D Again XD

+1 vote     reply to comment
hulk0
hulk0 Nov 20 2012, 7:38pm buried:

(buried)

dead game is dead

-8 votes     reply to comment
Domo_Skully_
Domo_Skully_ Nov 30 2012, 4:01am replied:

Maybe if you had paid for it you would know hulk...

+1 vote     reply to comment
Cossack-HD
Cossack-HD Nov 21 2012, 6:45am replied:

Stupid comment is stupid.

+9 votes     reply to comment
Guest
Guest Nov 27 2013, 10:55pm replied:

This comment is currently awaiting admin approval, join now to view.

Guest
Guest Nov 21 2012, 11:14pm replied:

Oh yes it does! plenty of blood sprays and physics

+4 votes     reply to comment
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Overgrowth
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