Overgrowth is an awesome indie game! We're four guys working more than full time on this until it's done. We hope you will follow our development on ModDB and on our blog! We update our blog every day: click here to subscribe.

Image RSS Feed Latest Screens
Desert pictures Desert pictures Newer screenshots
Blog RSS Feed Report abuse Latest News: New Overgrowth a207 video devlog

6 comments by jeffr on Aug 13th, 2014

Here is the latest in our new Overgrowth alpha format! David himself took some time to illustrate the traditional changelog in video form.

Don't forget that you can help support us, try out our alphas (such as the one in the video), and chat with other preorderers in the Secret Preorder Forum by preordering Overgrowth.


Be sure to watch it in HD!

The features highlighted in the above video are as follows (among some extra ones thrown in for good measure):

- AI characters can be set to follow other characters
- AI investigates dead bodies
- New wolf variant with tintable colors
- Changed scale of different characters (rats are small, dogs are big)
- Player can attack unconscious characters
- Hotspots have update function, testing particle emitter volumes
- AI makes a sound when alerted or hostile
- AI transitions more slowly to 'investigate' state
- AI takes longer to notice visible enemies
- Characters keep track of what items they know about
- Automatically swap weapons to dominant hand
- More natural combat crouch stance movement
- Combat AI targets closest enemy
- AI does not roll to standing between arena rounds
- Reasonable maximum arena difficulty (no more black blobs)
- Non-rabbits cannot jump very high
- AI only runs for help from allies that they know about
- Fixed blood streaks stretching too far
- Fixed performance bottleneck when there are many weapons
- Updated vertex weights for all characters
- New weapon animations for attacking low
- More robust ledge grab/detection system
- Characters drop large weapons when grabbing edges
- More controlled AI sound detection
- Fixed "#version 130" shader compatibility issue
- Prompt if user wants to save changes to levels on quit
- Fixed "GL_ARB_shader_texture_lod" shader compatibility issue
- testing dithered cascade shadow filtering
- fixed partial rendering of graphics setting screen
- fixed problems with blood decal lighting and tinting
- better control of AI character rotation

Thanks as always for all the support! See you guys in IRC and the forums.

Also, feel free to support us by preordering Overgrowth!

If you liked this video, be sure to subscribe below.



Track us
on ModDB (visit our page)

Please join us here too:
Facebook icon ModDB icon Steam icon Twitter icon YouTube icon

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Overgrowth Spray For Source Games

Overgrowth Spray For Source Games

Jul 29, 2009 Sprays 23 comments

If you feel like promoting your favourite indie game while playing your favourite Source game. To use it: unzip the file, start your Source game, press...

Overgrowth Main Theme

Overgrowth Main Theme

Jan 13, 2009 Full Version 10 comments

Music for the upcoming sequel to Lugaru: The Rabbit's Foot.

Post comment Comments  (60 - 70 of 1,057)
predator101
predator101 Dec 12 2012, 4:37am says:

THSI IS BEST GAME!! and in alpha its best but how it will in full version :)

+2 votes     reply to comment
Quakekill
Quakekill Dec 2 2012, 7:39am says:

Best indie game ever. Even in alpha.

+6 votes     reply to comment
Guest
Guest Dec 1 2012, 9:17am says:

Will There Be A Level Editor/Maker I Really Like Making Worlds And Levels :D Bought The Game yesturday It took 18 Hours To download due to Internet Problems ATM But worth it

+3 votes     reply to comment
Cossack-HD
Cossack-HD Dec 24 2012, 5:16am replied:

U press esc during the game and it switches into level editor. Did not you watch some cool videos about Overgrowth? (Not from Wolfire, but other channels)
They tell and show some stuff :)

0 votes     reply to comment
Quakekill
Quakekill Feb 5 2013, 11:55am replied:

Does anyone know when we can expect armour to be added? I saw it in one of the recent videos, but the tool to "equip" it hasn't been implemented yet.

+3 votes     reply to comment
abm170
abm170 Dec 1 2012, 7:07am says:

Alpha 194 Motto is : Smoke Weed Every Day

+1 vote     reply to comment
Cossack-HD
Cossack-HD Nov 30 2012, 2:29pm says:

This is going to WIN :D Again XD

+1 vote     reply to comment
Domo_Skully_
Domo_Skully_ Nov 30 2012, 4:01am replied:

Maybe if you had paid for it you would know hulk...

+1 vote     reply to comment
Cossack-HD
Cossack-HD Nov 21 2012, 6:45am replied:

Stupid comment is stupid.

+9 votes     reply to comment
Guest
Guest Nov 27 2013, 10:55pm replied:

This comment is currently awaiting admin approval, join now to view.

Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Overgrowth
Platforms
Windows, Mac, Linux
Developer & Publisher
Wolfire Games
Contact
Send Message
Official Page
Wolfire.com
Release Date
TBD
Game Watch
Track this game
Share
Style
Genre
Adventure
Theme
Fighter
Players
Single & Multiplayer
Project
Indie
Boxshot
Boxshot
Twitter

Latest tweets from

It can take up to a few hours for tweets to begin appearing.

Embed Buttons

Promote Overgrowth on your homepage or blog by selecting a button and using the HTML code provided (more).

Overgrowth
Overgrowth
Statistics
Rank
157 of 24,094
Last Update
1 month ago
Watchers
3,733 members
Mods
1
Addons
1
Files
1
News
272
Features
15
Tutorials
2