Overgrowth is an awesome indie game! We're four guys working more than full time on this until it's done. We hope you will follow our development on ModDB and on our blog! We update our blog every day: click here to subscribe.

Image RSS Feed Latest Screens
Translucent Plant Shader Initial Screenshots Initial Screenshots
Blog RSS Feed Report abuse Latest News: What is Overgrowth? [HD Video]

33 comments by jeffr on Nov 2nd, 2009 digg this super bookmark


People that follow Wolfire regularly already know what Overgrowth is. However, many people who stumble across our videos on YouTube or GameTrailers end up confused by what they are watching. Given that we need a new video for the IGF submission, I thought it would be a great time to tackle the issue head on.

Introducing our latest video. The goal was to create a succinct and intense explanation of what Overgrowth is all about. Be sure to watch it in HD.


This concept is in a similar vein to the "Does Overgrowth need a tagline?" post I wrote a while back. I'll be very interested to see how people who have never heard of us before respond. I also hope it's something people can link to when they want to show someone what Overgrowth is, rather than try to tell them.

What do you guys think?


Track us on ModDB (visit our page)

Please join us here too:
Facebook icon ModDB icon Steam icon Twitter icon YouTube icon

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Overgrowth Spray For Source Games

Overgrowth Spray For Source Games

Jul 29, 2009 Sprays 7 comments

If you feel like promoting your favourite indie game while playing your favourite Source game. To use it: unzip the file, start your Source game, press...

Overgrowth Main Theme

Overgrowth Main Theme

Jan 14, 2009 Full Version 1 comment

Music for the upcoming sequel to Lugaru: The Rabbit's Foot.

Comments  (30 - 40 of 273)
Dra6o0n
Dra6o0n Oct 1 2009, 12:18pm says:

A interesting idea to the lore is magic, but not the kind where you spam fireballs at each other, but more of a summoning or enchantment kinds...

With my earlier post on Giant Avatars, maybe its possible to have a "Mobile Base" kind of mode, except they are huge and can fight and support their units.

Essentially, these giant Avatars are made out of stone and clay, so they have the toughest resistance to damage, but they do have vulnerable weak spots...

To be able to move, they'd need a physical magical enchantment on specific parts of the giant, so if these enchantment gets destroyed, like by a arrow or bomb or by plain ripping it off, the giant loses the ability to use that specific parts...

Maybe have a variant of giants and call them a class of golems with floating parts to use as a assault weapon...

Of course, giant golems or Avatars would break the team play motion if this were plain TDM... The objective of the game is to destroy your opponent's golem.

Each golem can be run by a AI to navigate around the map, with it's own mind and act as a guardian to allies and a foe to enemies.

Golems can stomp at you to instantly kill you, or if they didn't step on you, the shockwave will knock you down...

To be more on the realistic side, the golem's abilities can also affect it's ally so they have to be careful not to get to close to foes when it attacks... Lol...

0 votes     reply to comment
V-H2O
V-H2O Sep 24 2009, 2:30am says:

wow you guys are surely taking care of the whole look & feel of the game.........

+1 vote     reply to comment
Joe_Shmoe
Joe_Shmoe Sep 23 2009, 5:16pm says:

Being a linux fan, i realy cant deny that im excited about this game =D im wishing you guys the best, and tracking this title all the way... please dont drop it, or i'll haunt you! lol

+1 vote     reply to comment
cncplyr
cncplyr Sep 23 2009, 6:30am says:

Looking good!

+1 vote     reply to comment
Dra6o0n
Dra6o0n Sep 22 2009, 11:31am says:

Would be interesting if they could implement a creature AI for the giant whale so it can actually move, and you can jump and climb up on it like "Shadow of the Colossus".

+1 vote     reply to comment
thunderising
thunderising Sep 22 2009, 12:49am says: Online

Can't wait for this game... good wok guys..

+1 vote     reply to comment
Mackeri
Mackeri Sep 22 2009, 12:33am says:

Good music, awesome physics. Looks good :D can't wait.

+1 vote     reply to comment
AUGdatarealms
AUGdatarealms Sep 20 2009, 1:37pm says:

about the gore level of the game...
you will put gibbing(dismemberment) in the game?

+1 vote     reply to comment
Serenity622
Serenity622 Sep 19 2009, 12:53pm says: Online

Is this game going to be similar to Oblivion where you can go anywhere and pretty much do anything, or is it something different?

+1 vote     reply to comment
-[SOA]-Apollo
-[SOA]-Apollo Sep 17 2009, 9:28am says:

Nice eingine .. Looks Awesome ... Tracking^^

+1 vote     reply to comment
Post a Comment

Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.

Icon
Overgrowth
Platforms
PC, Linux, Mac
Developer & Publisher
Wolfire Games
Engine
Custom Built
Contact
Send Message
Official Page
Wolfire.com
Release Date
TBD
Game Watch
Track this game
Bookmark
Digg Super bookmark
Style
Genre
Adventure
Theme
Fighter
Players
Single & Multiplayer
Project
Indie
Boxshot
Boxshot
Statistics
Rank
44 of 1,265
Last Update
5 days ago
Watchers
903 members
Addons
1
Files
1
News
83
Features
8