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5 comments by jeffr on Nov 27th, 2014

Here is the latest in our new Overgrowth alpha format! David himself took some time to illustrate the traditional changelog in video form.

Don't forget that you can help support us, try out our alphas (such as the one in the video), and chat with other preorderers in the Secret Preorder Forum by preordering Overgrowth.


Be sure to watch it in HD!

The features highlighted in the above video are as follows (among some extra ones thrown in for good measure):

- AI scripts are more optimized to support more simultaneous characters
- Ragdoll physics are more accurate and more efficient
- Moved all inverse kinematics and local physics animation from engine to script
- Improved chase AI
- No disqualification for arena overkill
- Updated weapon attachments for challenges since AI no longer grabs weapons in patrol
- Increased enemy sight distance
- Cat movement is much quieter
- Improved animation retargeting
- Changed unconscious ragdolls to be more limp
- Characters drop combat stance when enemy is unseen or otherwise not a threat
- Character loading works even if simplification fails
- Enemies are alerted by collision
- Debug keys can be toggled in settings
- Improved leg IK to handle foot orientation and hip movement
- Improved tail physics and tail collision with world geometry
- Calibrated eye morphs so they can look at precise points in space
- improved ear physics, ear collision, and idle ear rotation
- better gravity on roll animation
- new walk and sneak animations
- fixed Mac text rendering
- improved vertex bone weights for all characters
- breathing animation
- new idle behavior and weight shifting
- Added seamless cubemap toggle (to fix visible lines on some GPUs)
- Softened wolf fur normals

Thanks as always for all the support! See you guys in IRC and the forums.

Also, feel free to support us by preordering Overgrowth!

If you liked this video, be sure to subscribe below.



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Overgrowth Spray For Source Games

Overgrowth Spray For Source Games

Jul 29, 2009 Sprays 24 comments

If you feel like promoting your favourite indie game while playing your favourite Source game. To use it: unzip the file, start your Source game, press...

Overgrowth Main Theme

Overgrowth Main Theme

Jan 13, 2009 Full Version 11 comments

Music for the upcoming sequel to Lugaru: The Rabbit's Foot.

Post comment Comments  (1040 - 1050 of 1,065)
daleluck1313
daleluck1313 Dec 14 2008, 11:42am says:

Wow guys, offering the Lugaru game for free to advertise this game is a great move by you! Shows that you're not money-grabbing whores for one (as are the majority of game companies nowadays, it seems)!

I'll be sure to tell all my mates about Overgrowth - and I'll be sure to play Lugaru for everything it's got, lol.

+4 votes     reply to comment
Darkross
Darkross Dec 6 2008, 9:02am says:

I got a question for the dev : This game will support pixel shader 2.0 and single core ?

+1 vote     reply to comment
HANDofKANE
HANDofKANE Dec 7 2008, 7:34pm replied:

I think their working on it

+1 vote     reply to comment
HANDofKANE
HANDofKANE Dec 5 2008, 9:10pm says:

I just downloaded and played the demo, I actualy love it, it has a gripping feel to it, damn you people using the slaughtered family hook! :)

Ofcourse there was one thing that I'd liked to have been in there...
Wall-runs! Do you guys think you could add a parkour/freerun movement style, it doesn't have to be the primary style of move, you just have to be able to switch to it, like in assasin's creed.

Other than that, I enjoyed it very much, espesially the fighting.

I Can't wait to see what this game will be like! Good luck all!

- HawK

+4 votes     reply to comment
ShadowWolf93
ShadowWolf93 Dec 8 2008, 10:13am replied:

where did you get the demo?

+1 vote     reply to comment
tbsweeny96
tbsweeny96 Dec 6 2008, 7:34pm replied:

where did u find the demo?

+1 vote     reply to comment
Tolkienfanatic
Tolkienfanatic Dec 5 2008, 10:42pm replied:

Where did you find this demo? o.O

+1 vote     reply to comment
pvt.Johnson
pvt.Johnson Dec 5 2008, 11:33pm replied:

I'm pretty sure he was referring to part one of this game(Lugaro, thats the correct spelling i hope). The "Slaughtered family" happened in that game and mentioned "cant wait to see what this one is like" tells that he has not played Over Growth yet(meaning there is no Over Growth demo yet).

+3 votes     reply to comment
Silverfisk Creator
Silverfisk Dec 6 2008, 10:58am replied:

Lugaru*
Overgrowth*

:-)

If you preorder Overgrowth ( Wolfire.com ) you get access to a very early alpha though.

+3 votes   reply to comment
Nemesisurvivorleon
Nemesisurvivorleon Dec 5 2008, 4:14pm says:

One of my favorite companies! I played the original Lugaru and Black Shades and loved it! A great martial arts game with respectable technology behind it!

also, if you're going to have multiplayer, allow players to choose to team up or fight so you can have versus and cooperative in the same place.

+3 votes     reply to comment
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