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7 comments by jeffr on Feb 7th, 2015

Here is the latest in our new Overgrowth alpha format! David himself took some time to illustrate the traditional changelog in video form.

Don't forget that you can help support us, try out our alphas (such as the one in the video), and chat with other preorderers in the Secret Preorder Forum by preordering Overgrowth.


Be sure to watch it in HD!

The features highlighted in the above video are as follows (among some extra ones thrown in for good measure):

- Self-documenting script registration
- Attached objects can be manipulated with editor
- Can attach groups to characters
- Can save characters with attached objects
- Can copy/paste/save/load connected objects
- Fixed mass of wolf and female rabbit ragdolls
- Character bone mass is proportional to the cube of character scale
- Fixed a problem with sky rendering when there is no terrain
- Fixed raider ear weights
- Shift moves camera along camera's up vector instead of world's up vector
- Fixed problem with floaty rolls
- Clamped IK hip movement to reasonable range
- New checksum for animations and character lod cache
- Added sky rotation level parameter
- Spawner no longer closes after spawning a new object
- Attached objects work better with different scales
- Fixed slowdown when transitioning from ragdoll to animation
- Attached objects work with different character scales
- Fixed Mac SDL framework
- Fixed issue with "Texture format no GL_BGRA" with stabdecal.tga
- Characters are immediately alerted when damaged in any way
- Fixed character dragging when weapon is in offhand
- Fixed persistent animation layers across reset
- Fixed deleting characters with item objects connected
- Path points can trigger wait, sit, sleep
- Fixed dialogue editor undo/redo
- Level objects can have detail objects
- Any kind of object can be in a group
- Telemetry profiling
- Progress on native UI widgets
- Can alt-drag multiple objects at once
- Cleaned up editor snapping (and can start snapping in the middle of an action)
- Attaching weapons and their scabbards to the same item slot puts one inside the other

Thanks as always for all the support! See you guys in IRC and the forums.

Also, feel free to support us by preordering Overgrowth!

If you liked this video, be sure to subscribe below.



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Overgrowth Spray For Source Games

Overgrowth Spray For Source Games

Jul 29, 2009 Sprays 24 comments

If you feel like promoting your favourite indie game while playing your favourite Source game. To use it: unzip the file, start your Source game, press...

Overgrowth Main Theme

Overgrowth Main Theme

Jan 13, 2009 Full Version 14 comments

Music for the upcoming sequel to Lugaru: The Rabbit's Foot.

Post comment Comments  (1010 - 1020 of 1,059)
Mars_3K
Mars_3K Jan 23 2009, 9:54pm says:

Is the 'fishbowl' perspective intentional?

Great-looking maps, you got there. Music's top-notch, too. :)

+1 vote     reply to comment
jeffr Creator
jeffr Jan 24 2009, 6:04pm replied:

It's just cause we use an FOV of 90, but we are recording in widescreen so the 90 FOV is pretty extreme at the edges. We've got a few ideas to make it look nicer though for videos. :)

+1 vote   reply to comment
darknessexzero
darknessexzero Jan 22 2009, 6:19am says:

I voted hope u get picked

+4 votes     reply to comment
Raden
Raden Jan 21 2009, 9:00am says:

Great work! Overgrowth gets my vote!

- Raden

+2 votes     reply to comment
Kaabeus
Kaabeus Jan 18 2009, 7:58pm says:

I've already preordered from the website, the Dev Banter was great.
I'm going to have to get some Subway now. :)

+1 vote     reply to comment
Zaratul
Zaratul Jan 18 2009, 11:01am says:

This looks interesting.Tracking this game.

+1 vote     reply to comment
BunnyJen
BunnyJen Jan 17 2009, 8:38pm says:

This game looks lovely. Great work! The characters remind me very much of stories I used to love called 'Tales of Redwall' so it definitely caught my attention. The screen shots are really impressive too. I'll look forward to a release. :)

+2 votes     reply to comment
ninjadave
ninjadave Jan 21 2009, 9:49pm replied:

I remember that book as well.
Luckily overgrowth is doing a great job creating such characters.

+2 votes     reply to comment
Frozencloud
Frozencloud Jan 16 2009, 10:21pm says:

i cant wait!

+2 votes     reply to comment
Khameli
Khameli Jan 16 2009, 9:56am says:

i just love the atmosphere of this game, musics are great and that artwork u do, its just imazing ^^
this is one of those game i really w8 to be released.

+3 votes     reply to comment
BadgerDeluxe
BadgerDeluxe Jan 13 2009, 10:37pm says:

Gametrailers.com

Beautiful.

+3 votes     reply to comment
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