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7 comments by jeffr on Feb 7th, 2015

Here is the latest in our new Overgrowth alpha format! David himself took some time to illustrate the traditional changelog in video form.

Don't forget that you can help support us, try out our alphas (such as the one in the video), and chat with other preorderers in the Secret Preorder Forum by preordering Overgrowth.


Be sure to watch it in HD!

The features highlighted in the above video are as follows (among some extra ones thrown in for good measure):

- Self-documenting script registration
- Attached objects can be manipulated with editor
- Can attach groups to characters
- Can save characters with attached objects
- Can copy/paste/save/load connected objects
- Fixed mass of wolf and female rabbit ragdolls
- Character bone mass is proportional to the cube of character scale
- Fixed a problem with sky rendering when there is no terrain
- Fixed raider ear weights
- Shift moves camera along camera's up vector instead of world's up vector
- Fixed problem with floaty rolls
- Clamped IK hip movement to reasonable range
- New checksum for animations and character lod cache
- Added sky rotation level parameter
- Spawner no longer closes after spawning a new object
- Attached objects work better with different scales
- Fixed slowdown when transitioning from ragdoll to animation
- Attached objects work with different character scales
- Fixed Mac SDL framework
- Fixed issue with "Texture format no GL_BGRA" with stabdecal.tga
- Characters are immediately alerted when damaged in any way
- Fixed character dragging when weapon is in offhand
- Fixed persistent animation layers across reset
- Fixed deleting characters with item objects connected
- Path points can trigger wait, sit, sleep
- Fixed dialogue editor undo/redo
- Level objects can have detail objects
- Any kind of object can be in a group
- Telemetry profiling
- Progress on native UI widgets
- Can alt-drag multiple objects at once
- Cleaned up editor snapping (and can start snapping in the middle of an action)
- Attaching weapons and their scabbards to the same item slot puts one inside the other

Thanks as always for all the support! See you guys in IRC and the forums.

Also, feel free to support us by preordering Overgrowth!

If you liked this video, be sure to subscribe below.



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Overgrowth Spray For Source Games

Overgrowth Spray For Source Games

Jul 29, 2009 Sprays 24 comments

If you feel like promoting your favourite indie game while playing your favourite Source game. To use it: unzip the file, start your Source game, press...

Overgrowth Main Theme

Overgrowth Main Theme

Jan 13, 2009 Full Version 14 comments

Music for the upcoming sequel to Lugaru: The Rabbit's Foot.

Post comment Comments  (1000 - 1010 of 1,061)
MrTambourineMan
MrTambourineMan Feb 4 2009 says:

Haha, cool level editing tools you have!

+1 vote     reply to comment
White-Direwood
White-Direwood Feb 2 2009 says:

cant wait for this to be finished. keep up the good work guys!

+1 vote     reply to comment
TheVidmaster
TheVidmaster Jan 30 2009 says:

Swordarm loves this.
David Rosen, visionary Game Director.
Just check his previous games, all of them were years ahead of their time, especially BlackShades.

+1 vote     reply to comment
Spermagewitter
Spermagewitter Jan 28 2009 says:

Wth is a indie-game?
I hate google and wikipedia !

@mod: the latest video look nice

+1 vote     reply to comment
Squeebo
Squeebo Mar 6 2009 replied:

Indie = Independent

+1 vote     reply to comment
0bas0
0bas0 Jan 30 2009 replied:

a indie game is a game by guys who make a game from scratch without getting paid for development

+1 vote     reply to comment
Dodomaster
Dodomaster Feb 4 2009 replied:

Yeah, indie game developers are not bound to any publisher, that's what makes them "Independent".

+1 vote     reply to comment
hushpuppy
hushpuppy Jan 28 2009 says:

The only thing i can complain about is the fisheye lens thingy...looks great on big open lanscapes but when you can see the distortion it kinda kills the quality of the map.

Btw, developer banther is probably the best feature on this site. Love it.

+1 vote     reply to comment
BcForCe
BcForCe Jan 28 2009 says:

looks very unique XD

+1 vote     reply to comment
Robots!
Robots! Jan 28 2009 says:

amazing profile!

+1 vote     reply to comment
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Overgrowth
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