Overgrowth takes place in the savage world of Lugaru where rabbits, wolves and other animals are forced to use paws, claws and medieval weaponry to engage each other in battle. Combining 3rd person adventure platforming with intricate melee combat, Overgrowth achieves a unique feel. Overgrowth also benefits from Wolfire's brand new Phoenix Engine which has been built from the ground up to allow the use of cutting edge graphics, animation, and physics. Add to these exciting features Overgrowth’s realistic artificial intelligence and streamlined control system and the result is an astoundingly immersive experience.

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Real time dynamic shadows tech demo - HD Video

Real time dynamic shadows tech demo - HD Video

Apr 09, 2009 By jeffr 18 comments

We're building a game completely from scratch and we just added real time dynamic shadows into our game engine.

Resolution Independent UI

Resolution Independent UI

Sep 23, 2009 By jeffr 22 comments

Most UI is designed in terms of pixels, with the assumption that a pixel is a constant unit of measurement. This is troubling because, depending on the...

Rise of the Virtual Orchestra

Rise of the Virtual Orchestra

Jun 10, 2009 By jeffr 5 comments

Most of the orchestral music used in games, movies, and advertisements is now created with virtual orchestras -- computers and software samplers have...

Rubber Ninjas meets Overgrowth

Rubber Ninjas meets Overgrowth

Jul 29, 2009 By jeffr 11 comments

Matteo from Ragdoll Software just released his awesome new game Rubber Ninjas. He made an Overgrowth themed mod! Video inside.

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Overgrowth
Platforms
PC, Linux, Mac
Developer & Publisher
Wolfire Games
Engine
Custom Built
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Official Page
Wolfire.com
Release Date
TBD
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