Overgrowth takes place in the savage world of Lugaru where rabbits, wolves and other animals are forced to use paws, claws and medieval weaponry to engage each other in battle. Combining 3rd person adventure platforming with intricate melee combat, Overgrowth achieves a unique feel. Overgrowth also benefits from Wolfire's brand new Phoenix Engine which has been built from the ground up to allow the use of cutting edge graphics, animation, and physics. Add to these exciting features Overgrowth’s realistic artificial intelligence and streamlined control system and the result is an astoundingly immersive experience.
One of the benefits to making your own engine from scratch is that it's really easy to add new tools to it that do exactly what you need. Here's one that...
Phillip has made some pretty good progress on Overgrowth's physics editor. Here is an HD video demoing it so far.
We've added some new trees to Overgrowth. Click to check them out!
We have added hotspot and Javascript support to our brand new engine (we are building a game completely from the ground up), letting mods get much more...
In this update you'll read about the development of Overgrowth's terrain, at the end of this update you'll also get a look at the procedural animation...