Overgrowth takes place in the savage world of Lugaru where rabbits, wolves and other animals are forced to use paws, claws and medieval weaponry to engage each other in battle. Combining 3rd person adventure platforming with intricate melee combat, Overgrowth achieves a unique feel. Overgrowth also benefits from Wolfire's brand new Phoenix Engine which has been built from the ground up to allow the use of cutting edge graphics, animation, and physics. Add to these exciting features Overgrowth’s realistic artificial intelligence and streamlined control system and the result is an astoundingly immersive experience.

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OffTheGrid terrain: terrain mesh simplification revisited

OffTheGrid terrain: terrain mesh simplification revisited

Jun 03, 2009 By jeffr 23 comments

We recently dramatically improved our terrain detail while optimizing the game at the same time. Here's how it works!

Open development vs. spoiling the story

Open development vs. spoiling the story

Oct 29, 2009 By jeffr 12 comments

We've explained the virtues of open development in depth, but it's not obvious how this development strategy should apply to the Overgrowth story. I've...

Overgrowth alpha fly by video - high definition

Overgrowth alpha fly by video - high definition

Feb 11, 2009 By jeffr 10 comments

HD video fly by of the Overgrowth terrain! Everything in this video has been made from scratch, engine and all.

Overgrowth at E3 - indie style

Overgrowth at E3 - indie style

Jun 05, 2009 By jeffr 9 comments

We're a small indie team but we decided it might be a good idea to send a man to E3. John decided to try storming the place with a kilt, a Wolfire cape...

Overgrowth auto-updater UI

Overgrowth auto-updater UI

Oct 09, 2009 By jeffr 8 comments

Each week we release a new Overgrowth alpha. Since there is no incremental update system in place, those ~500 megabyte zip files really add up. We use...

Overgrowth Comic -- Scene 1

Overgrowth Comic -- Scene 1

Jun 16, 2009 By jeffr 11 comments

We just finished the first scene of an Overgrowth comic we are working on. Check it out!

Overgrowth Gets Physics - HD Video

Overgrowth Gets Physics - HD Video

Mar 27, 2009 By Silverfisk 15 comments

The Open Dynamics Engine have been used for some basic physics in Overgrowth for long, for the character and camera collision to be precise, but that...

Overgrowth has been squashed by SMALL TANKS

Overgrowth has been squashed by SMALL TANKS

Apr 01, 2009 By jeffr 63 comments

Well, after talking to developers and publishers at GDC we have realized that Overgrowth is probably a bad idea. Instead, we've decided to make a much...

Overgrowth Icons

Overgrowth Icons

Oct 15, 2009 By jeffr 18 comments

When we made the first Overgrowth alpha a long time ago, we needed an icon. Aubrey quickly whipped up a stylized Overgrowth "O". This was, of course...

Overgrowth Level Concepts

Overgrowth Level Concepts

Jan 08, 2009 By cachiporrin 5 comments

The dog soldiers have decided to stage a last stand against a superior force.

Overgrowth live map editor HD video

Overgrowth live map editor HD video

Feb 03, 2009 By jeffr 14 comments

HD video demoing Overgrowth's hot map editor! We are making our own game engine from scratch and this is our take on an in-game, live map editor.

Overgrowth Music

Overgrowth Music

Dec 01, 2008 By Silverfisk 4 comments

The music in Overgrowth will feature many different tracks to help set the mood in the diverse environments. depending on the player's situation the music...

Overgrowth News

Overgrowth News

Nov 17, 2008 By johng 0 comments

Check out the Wolfire Blog for the latest Overgrowth news!

Overgrowth race course demo - HD Video

Overgrowth race course demo - HD Video

May 06, 2009 By jeffr 21 comments

We're building a video game and its engine from the ground up. Here's a demo of its early modding capabilities.

Overgrowth Rap - HD Video

Overgrowth Rap - HD Video

Dec 02, 2009 By jeffr 26 comments

David suggested a while ago that I try to make an informational video to help familiarize people with Overgrowth. I thought oh snap, maybe I should try...

Overgrowth Soundtrack: Combat 2

Overgrowth Soundtrack: Combat 2

Aug 05, 2009 By Silverfisk 11 comments

John unveils another song from the Overgrowth soundtrack, check it!

Overgrowth Terrain Part 2

Overgrowth Terrain Part 2

Jan 02, 2009 By Silverfisk 5 comments

Terrain is something that's tricky to get right in games, Wolfire have done their best and they have created something quite extraordinary.

Overgrowth wallpapers

Overgrowth wallpapers

Jul 24, 2009 By jeffr 6 comments

Aubrey designed a couple of Overgrowth wallpapers yesterday. Check them out!

Overgrowth's Map Editor and Free Lugaru

Overgrowth's Map Editor and Free Lugaru

Dec 20, 2008 By Silverfisk 5 comments

Read about how the map editor works. Also in this update: get your free copy of Lugaru as a Christmas present from Wolfire.

Overgrowth’s Monoliths

Overgrowth’s Monoliths

Jun 01, 2009 By jeffr 7 comments

We've finished the first set of "mysterious ruins" for Overgrowth. Here's a small preview.

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Overgrowth
Platforms
PC, Linux, Mac
Developer & Publisher
Wolfire Games
Engine
Custom Built
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Official Page
Wolfire.com
Release Date
TBD
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