Overgrowth takes place in the savage world of Lugaru where rabbits, wolves and other animals are forced to use paws, claws and medieval weaponry to engage each other in battle. Combining 3rd person adventure platforming with intricate melee combat, Overgrowth achieves a unique feel. Overgrowth also benefits from Wolfire's brand new Phoenix Engine which has been built from the ground up to allow the use of cutting edge graphics, animation, and physics. Add to these exciting features Overgrowth’s realistic artificial intelligence and streamlined control system and the result is an astoundingly immersive experience.
Aubrey shows off his latest art assets in this video, plus a timelapse drawing of rabbit huts.
Posted by jeffr on Jan 24th, 2012
I have been working on some levels for Overgrowth (which you can preorder here), as well as some new huts for a rabbit village set. I think these rabbit hut models will get a lot of use, so I worked hard on making sure they looked the way I wanted them to. I have a lot of ideas already on how to expand the set, with a bunch of unique front doors and cool furniture props.
Since the level is inspired by the Lugaru challenge levels, it is pretty simple, but still a lot larger. The idea I had is that the player should have about 3 challenging things to do in this sort of level, so in this one you have two fight set-ups, and the option between two platforming style challenges.
Hopefully I will get this level released soon, because I am interested to get feedback on it!
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