Overgrowth takes place in the savage world of Lugaru where rabbits, wolves and other animals are forced to use paws, claws and medieval weaponry to engage each other in battle. Combining 3rd person adventure platforming with intricate melee combat, Overgrowth achieves a unique feel. Overgrowth also benefits from Wolfire's brand new Phoenix Engine which has been built from the ground up to allow the use of cutting edge graphics, animation, and physics. Add to these exciting features Overgrowth’s realistic artificial intelligence and streamlined control system and the result is an astoundingly immersive experience.

Post news Report content RSS feed New Overgrowth alpha video

Here is the latest Overgrowth alpha video log! This week features an epic AI team brawl.

Posted by jeffr on Dec 2nd, 2010

We are trying out a new weekly Overgrowth alpha format! David himself took some time to illustrate the traditional changelog in video form.

Don't forget that you can help support us, try out our weekly alphas (such as the one in the video), and chat with other preorderers in the Secret Preorder Forum by preordering Overgrowth.

Be sure to watch it in HD!

The features highlighted in the above video are as follows (among some extra ones thrown in for good measure):

- Added character teams
- Added wolf claw slap attack
- Added thrust punch attack
- Added haymaker hook punch attack
- Much faster ragdoll physics
- Much faster character logic and animation for NPCs
- Character spawn points always visible in editor
- More accurate arm and leg physics
- Tweaked bone weights so hard armor doesn't stretch
- Framerate cap for main menu and load screen (prevents GPU problems from 1000+ fps)
- Ragdolls go to 'sleep' faster (stop using CPU when they stop moving)
- Temporarily disabled rigging editor
- Fixed center of mass bug (caused wolf collision errors)
- Animations can override soft bones (needed for crisp punch animations)
- More script comments by Endoperez

Feel free to support us by preordering Overgrowth!

Track us
on ModDB (visit our page)

Please join us here too:
Facebook icon ModDB icon Steam icon Twitter icon YouTube icon

Post comment Comments
GossamerSolid Dec 2 2010 says:

This game looks really amusing. If I run into some extra cash I might just pre-order it :)

+7 votes     reply to comment
jeffr Author
jeffr Dec 2 2010 replied:

Thank you sir :)

+5 votes   reply to comment
Halfmoon Dec 3 2010 replied:

Already saving up for this game.

Having high expectations for this to be a high quality game :V

+2 votes     reply to comment
Anddos Dec 2 2010 buried:


why would i preorder something that's never going to be released?

-30 votes     reply to comment
VulpineComplex Dec 2 2010 replied:

Meh, I give it a 2/10. Troll harder.

+12 votes     reply to comment
Blaise90 Dec 2 2010 says:

another wonderful alpha, nice job, hope you guys will win the indie of the year contest. :)

Wolfs ftw

+3 votes     reply to comment
taesiri Dec 2 2010 says:


+4 votes     reply to comment
Greatdictator Dec 2 2010 says:

Quick question is it really nessecary for the NPC charchters to generate the slowdown effect i mean , its nice when just the charchter does it but this way it only seems to unnesecarilly slow everything down way too much , and the sound effect gets abit annoying then

+3 votes     reply to comment
Lagahan Dec 2 2010 says:

Damn this game looks like its gonna kick ***! One thing though, how big do you expect the download to be? (damn download cap)

+1 vote     reply to comment
Savci Dec 2 2010 says:

The wolves' fighting technique is really quick, almost like the rabbits - they even use their feet a lot.

+1 vote     reply to comment
Intolerance.dll Dec 2 2010 says:

just 10 words
icredible, mindblowing, badass, fantastic ,brilliant,
amazing, awsome, great, super duper, geilomat

its somthing diffrent and tahts waht the game world needs between all those comercial orientated programs

+1 vote     reply to comment
the*Joker Dec 2 2010 says:

So, in the campaign it will be Turner and his allies vs. the Rabbit Gaurds who will be vs. Turner and the Wolves, who are vs. the Rabbit Gaurds and Turner.

Can we expect any backstory etc. to how this war started between the Wolves and Rabbit Gaurds? Of course, Turner doesn't need any explanation to why he needs to fight them.

+1 vote     reply to comment
AUG_DUDE Dec 2 2010 says:

new alpha already? wow

and btw, we have the wolves now >:3

damn, as the progress is made, the game gets even better!

tested it, no words, it's nearly perfect.

+1 vote     reply to comment
jjawinte Dec 2 2010 says:

This could've easily been titled, " 101 Ways to Get Spanked " ! Great presentation.

Interesting update as always. The animation and physics improvements look terrific, as do the additional attacks ( love that wolf claw slap ! ).

+1 vote     reply to comment
Paxton Dec 3 2010 says:

The wolves look pretty awesome, though there wasn't much actual death going on. WOLF CLAW SLAP!

+1 vote     reply to comment
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

Windows, Mac, Linux
Developer & Publisher
Wolfire Games
Send Message
Release date
Game watch
Start tracking
Post news
Related Games
Overgrowth Adventure
Related Engines
Phoenix Engine
Phoenix Engine Commercial TBD
Related Groups
Wolfire Games
Wolfire Games Developer & Publisher with 4 members