Overgrowth takes place in the savage world of Lugaru where rabbits, wolves and other animals are forced to use paws, claws and medieval weaponry to engage each other in battle. Combining 3rd person adventure platforming with intricate melee combat, Overgrowth achieves a unique feel. Overgrowth also benefits from Wolfire's brand new Phoenix Engine which has been built from the ground up to allow the use of cutting edge graphics, animation, and physics. Add to these exciting features Overgrowth’s realistic artificial intelligence and streamlined control system and the result is an astoundingly immersive experience.

Post news Report RSS New Art Asset HD Video

In this video Aubrey show some monolith models, along with a timelapse of the full workflow, in addition to some new concept art and a 3d concept art experiment.

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In this video I show some monolith models, along with a timelapse of the work that went into making one of them. I also have a new "3D concept drawing" based on an older image I did.

Be sure to watch it in HD!


If you liked this video, be sure to subscribe for more.

I'm going to be finishing more of the rocks first, but after that I'm open to suggestions for what I should make next, so let me know in the comments!

You can check out the original version of the 3D concept here.



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Post comment Comments
Paxton
Paxton - - 394 comments

These are always amazing.
I think it's unique that you even do concepts for the rocks.
Someone could easily just scuplt a relatively rectangular blob and say "This, this is a rock."
But you plot everything out. It's really cool.

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Craka_J
Craka_J - - 616 comments

What he said.

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MarcusM
MarcusM - - 158 comments

I accidently clicked -1 karma, but surely it should've been a +1 karma, as this is so true!

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BluishGreenPro
BluishGreenPro - - 534 comments

I love watching stuff like this, it's always amazing to see process work, especially in high-speed!

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Dr.Worm
Dr.Worm - - 181 comments

I really wish there was a live stream of this being all bad in real time i'd watch it

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Aurel_Tristen
Aurel_Tristen - - 121 comments

I agree. Being an avid user of 3D Studio Max, and a modder, I love seeing stuff like this. It even kinda functions as a tutorial, as I've had problems with Muddbox, and it was probably because I wasn't importing quad only objects.

Super impressive, thanks!

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Tomwill
Tomwill - - 24 comments

There should be giant worm creatures in the ground. no not saying you have to put it in. But i think it would be pretty cool.

Or just any type of giant bug. c:

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valatmir
valatmir - - 413 comments

Mudbox?, ZBrush or your own Program?

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eXeC64
eXeC64 - - 225 comments

Mudbox is a competitor to ZBrush. Mudbox is sold by Autodesk at the moment.

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JohnnyMaverik
JohnnyMaverik - - 469 comments

You're a fantastic artist...

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LukA_YJK
LukA_YJK - - 73 comments

Impressive work! Excellent overview to learn from and be inspired by.

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CoIIe
CoIIe - - 85 comments

In the artworks the monoliths look great but in-game some of them look totally odd and out of place (like huge tusks). In additon try to use more variations and focus on finding a way to create better transitions of monoliths and ground resp. surrounding assets.

Apart from that the artworks look quite stunning.

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SinKing
SinKing - - 3,119 comments

I think the monliths look like some big *** bones ingame. I like it. Some spare ribs of a giant creature. Maybe it is growing and will some day emerge from the earth to slay Rabbots, Wolves and Cats and even the infamous whaleman ;)

Really like this game, originality beats the competition (which is?)!

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Croco15
Croco15 - - 1,240 comments

Maybe its whaleman bones?

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reok
reok - - 469 comments

Amazing work guys!

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doomstagg
doomstagg - - 120 comments

Nice. Its a shame that you are still bound to quads though.

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KEEP_IT_UP!
KEEP_IT_UP! - - 1,444 comments

BIG UP YOURSELF again!

love those frequent and especially very informative clips you show to the world. thanks a lot - if there'll be another "deal" for preordering soon i hope i won't miss it again ;)

can you tell me with what you record your paintings? and how you speed'em up like this? what program do you use to have that 2,5 D / 3D looking effect on your finished art piece at the end?

thanks for adding all these details to look out for! :)

<- fan.

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closed-account
closed-account - - 38 comments

Pretty sure it's just a program like camstudio/fraps to record, then after effects or premiere (or similar) to edit the layers and give it that "3d effect"

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KEEP_IT_UP!
KEEP_IT_UP! - - 1,444 comments

thanks, that sounds like a good solution! will try this "3d effect" - looks so awesome ^v^

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Aquilia
Aquilia - - 235 comments

I think Aubrey may be the only person who can make a drawing of a rock look beautiful and interesting :D

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