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6 comments by Gavavva on Apr 22nd, 2013

1


Another [TBG] tradition comes to pass! It looks like our latest host is… Well, actually, terrible. As in, so terrible, they have their own black listed injections they put on peoples sites (not just ours) which causes sites hosted with them to become black listed by good and what not. So if you visit our site, you may have a lovely little warning pop up saying that we may in fact be hazardous to your health and can shorted your penis size by several inches, so don’t you dare click that link!!! Its actually pretty damn safe, truth be told. It’s a SQL issue that causes a few problems, in other words they insist on doing things certain way, but that way isn’t the right way, and so google moans, virus programs moan, even William Shatner will take to YouTube and have a little moan…

But regardless… Who gives a smeg? Because I have news. And that news is obvious to anybody who has been to our website recently. We’ve taken it offline. At least “FOR NOW”, anyway. Theres a good reason for this. It was costing us a lot of money to host per year, our forums were not getting any traffic, and our host was a pain in the arse as we said above. Plus it was taking time away from OverDose development, and we have our ModDB/IndieDB pages anyway, so, why bother for now? Rest assured as soon as we think its ready to put it back up, it will go up. But for now, the OverDose site will greet you with a link to here.

So, with that news out of the way...

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OVERDOSE NEEDS YOU, CODERS


OverDose is a serious project, ambitious, flirtatious, and other words that end in ous. Such as house, or water melon. But the problem we face is that we are making an entire game with a single coder. I can't even begin to tell you how proud I am of Nicolas, the work hes done on his own is just insane. But we DO need somebody to come onboard who has experience with coding. Anybody is welcome to send us a message to jobs@team-blur-games.com , unless your surname is Glitter, in which case we suggest staying away. As a sort of "check list" to see what our perfect guy, gal or hungry hippo would be, I've made, well, a check list. Have a peak:

• Experience with Coding in C/C++, you ding bat •
• Experience with game code, game logic etc •
• Worked on either a past mod or game, and can show something of it, OR show us some skills •
• Ok working alongside Nicolas and myself to add features as needed •
• Have a keen love of pizza •
• Mustn't be allergic to the colour purple. I can't stress this enough •
• Has at least one eye situated above either cheek, West or East, either is fine •

As you can see, the check list is quite lax, and isn't important at all. But if you feel up to a challenge and would like to help out, shoot us a mail. We really do need help in the game code side of things, so get in touch.

Thank you all so very much indeedy.

Donating To The OverDose Project

As always, OverDose is currently under heavy development from talented artists, coders and composers, all for the lowly, hourly wage of “peanuts”. i.e. bugger all. That means any funds we raise will go towards hiring out more talent and funding people for help, which we see as only fair. Its amazing we have gotten so far with so little funding at all, because pushing these visuals, creating this media with some really awesome people, all for free… Its fantastic. But I sure as hell wish we could repay these guys before the game ships, just to keep motivation up more than anything. Any donations, no matter how small, will go a long way. Thank you.

1

Gavin Stevens
Lead Designer for Team Blur Games [TBG]

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OverDose Tools Set

OverDose Tools Set

Jan 16, 2011 Graphics Tool 1 comment

ODCompress, ODFont, ODVideo, ODModel and ODMap, for use in both OverDose and your own projects!

OverDose Design Document - 2010

OverDose Design Document - 2010

Jul 7, 2010 Other 2 comments

An updated version of the OverDose Design Document for 2010.

OverDose Game Design Document

OverDose Game Design Document

Feb 17, 2009 Full Version 3 comments

This is the OverDose Game Design Document, detailing everything the game will feature. Download here to find out more about classes, weapons, ballistics...

Post comment Comments  (10 - 20 of 671)
NaikJoy
NaikJoy Apr 27 2013, 8:29pm says:

YEsterday I became a schyzofrenic cause you didn't replied to my comment

-1 votes     reply to comment
Slacker1994
Slacker1994 Apr 19 2013, 2:10am says:

Is it bad that trying to enter Team Blur's website I'm greeted with a Reported Attack Page banner telling me the website is filled with malicious software?

+2 votes     reply to comment
[Berserk]
[Berserk] Apr 19 2013, 3:26pm replied:

Hmm, perhaps. We took the site down anyway, but it will still "work" until April 27th. Dunno why it says it's filled with malicious software though.

+1 vote     reply to comment
NaikJoy
NaikJoy Apr 22 2013, 8:22am replied:

you havent replied to my comment :'(

-2 votes     reply to comment
Slacker1994
Slacker1994 Apr 21 2013, 11:50pm replied:

So seeing as you've taken down the website, should I be worried about the development of the game? Is this a bad sign?

+1 vote     reply to comment
[Berserk]
[Berserk] Apr 22 2013, 2:24pm replied:

Absolutely not, like Gavavva said. We'll reconsider putting up a new site in the future, once the game reaches public beta state, but for now we can do with moddb and sourceforge just fine.

+1 vote     reply to comment
Gavavva
Gavavva Apr 22 2013, 4:55am replied:

Not at all, no, its just that the site wasn't getting as many hits as we would like, the forums were not being used, and to be honest it was taking time away from development fixing issues with the site that were actually caused by the host anyway. Issues that I would spend a day fixing, and then they would **** back up again. I must have fixed the site a good 10 times this year alone, re-writing huge sections of code just to make sure things worked... Only for those changes to either be re-written or in some cases deleted, because they didn't agree with what I had done (even thought it was my damn site so we should be able to code however we like). I wouldn't mind, but "their" way of writing script and handling databases conflicts with everybody elses and is a possible malware back door for anybody who wanted to use it... That's where all the warnings came from.

So we just spoke about it and agreed, for now, to take it offline.

+1 vote     reply to comment
NaikJoy
NaikJoy Apr 22 2013, 8:20am replied:

you havent replied to my comment :(

-3 votes     reply to comment
NaikJoy
NaikJoy Mar 26 2013, 5:10am says:

Oooee ee **** I was thinking about you guys the whole night. I was dreaming wide awake about me being a part of the team and be able to animate the legs and arms and the climbing..and that I would be able to code something about when talking to the mic while playing overdose. The voices that are said are said from the mouth of the 3D player. And that if I whisper or scream that it adjust the volume and that it emmits the voice from the mouth in game :D.. And that if you cough or something the other player might hear you and shoot you. ANd then I was thinking about the camera view that it has the silhouette of the nose and a bit of the cheecks. ANd that the camera would have eyes randomly moving a bit from right to left and that eyes close when is a flash and such :D.. AWESOME IDEAS?

-3 votes     reply to comment
NaikJoy
NaikJoy Apr 23 2013, 4:52pm replied:

why no one replies :(

-1 votes     reply to comment
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OverDose
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id Tech 2
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