OverDose is a class, team& objective based multiplayer game set on a post apocalyptic Earth, were the Confederate Marine Corps and Marauders battle it out for supremacy over the destroyed cities of a war torn world. Using idTech2 as a base, we are writing our engine from the ground up to take advantage of modern day graphical options and details levels to bring you eye popping class based multiplayer mayhem. This isn’t just war... Its an all out apocalypse!

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OverDose

OverDose

Aug 18, 2008 25 comments

Team Blur Is Looking For Mappers, Artists, Modelers, Sound Artists, Coders etc...

OverDose Web Site Has Moved!

OverDose Web Site Has Moved!

Sep 3, 2008 1 comment

The OverDose website has not only moved... Its been upgraded!! Click for more info and the URL!

OverDose Project Update - ODRadiant Is Born!

OverDose Project Update - ODRadiant Is Born!

Nov 25, 2008 8 comments

ODRadiant is born! Check out the screenshots section for a sneak preview!

SVN Update Information

SVN Update Information

Dec 3, 2008 3 comments

SVN Updates, more new info and project developments...

Christmas Concept Art And Updates

Christmas Concept Art And Updates

Dec 12, 2008 9 comments

Check out some never before seen concept art and check the latest updates on OverDose! You know you wanna ;)

What Tools Would You Love To Have? Plus New Texture Pics!

What Tools Would You Love To Have? Plus New Texture Pics!

Dec 18, 2008 2 comments

News on the OverDose Tools package, plus some new insight into OverDose texture media...

New Hands To Shake, New Music To Shake With...

New Hands To Shake, New Music To Shake With...

Jan 6, 2009 15 comments

OverDose gets a Hand model update, plus some new tunes to listen to straight from the mutants mouth...

The Evolution Of The Marauders

The Evolution Of The Marauders

Jan 19, 2009 2 comments

The Marauders are the evil mutated humans that the CMC battle against while protecting whats left of Earth... Find out more about how they came to be...

Evolution Of Design Part One – Building Terrain

Evolution Of Design Part One – Building Terrain

Feb 17, 2009 8 comments

Part One of our mini documentary series, where we talk about the development and creation of OverDose.

Interview #2

Interview #2

Feb 22, 2009 7 comments

Indie Devs sit down with Team Blur for an interview on an upcoming project called "OverDose". A promising Indie game with a heavily re-made Quake 2 Engine...

Sneak Peak: Per Area Ambience

Sneak Peak: Per Area Ambience

Mar 20, 2009 6 comments

Get a small sneak peak at the new Per Area Ambience tweaks that our artists can use!

Destroying What You Build

Destroying What You Build

Mar 27, 2009 20 comments

Building a world is only half the battle... Destroying it is where the fun is at!

Post Process Effects Editor

Post Process Effects Editor

May 21, 2009 5 comments

This time we discuss the new Post Process Effects editor for OverDose.

Team Blur Games - OverDose - Help Wanted

Team Blur Games - OverDose - Help Wanted

May 27, 2009 2 comments

Help Team Blur Games in World Domination! Or just help us with the game :)

>>> EYES ONLY - MDR SECURE TRANSMISSION PARTIAL TRANSCRIPT

>>> EYES ONLY - MDR SECURE TRANSMISSION PARTIAL TRANSCRIPT

Jun 9, 2009 8 comments

UPDATED WITH PICS: Join us at Team Blur Games as we have a little fun with our own mini ARG style game...

Designing A Ravaged Planet And Its Inhabitants

Designing A Ravaged Planet And Its Inhabitants

Jul 22, 2009 0 comments

Let's take a look at the world in which OverDose is set, as well as its inhabitants...

Whats New

Whats New

Dec 21, 2009 11 comments

What’s New With OverDose! Catch Up On OverDose – Anywhere! OverDose – Development! The Lions! The tigers! Oh my!

New Site URL And Update Features

New Site URL And Update Features

May 25, 2010 15 comments

New Site URL, new features, the lions, the tigers, oh my...

New Detail Texturing Added

New Detail Texturing Added

Jun 6, 2010 5 comments

New per pixel detail texturing preview - See for yourself if it makes a difference?

Some Bad News Folks...

Some Bad News Folks...

Jul 26, 2010 26 comments

Don't you just hate the internet on days like this...?

Team Blur Games Is Recruiting

Team Blur Games Is Recruiting

Aug 2, 2010 31 comments

Team Blur Games is recruiting, so check inside for all out requirements and give it a go!

Meet… The Infiltrator

Meet… The Infiltrator

Sep 3, 2010 15 comments

Well, what can I say…? OverDose has a LOT of media coming your way in the next few months, but we won’t just be releasing it all in one go… Instead, its...

CMC Field Ops – Ready For Deployment!

CMC Field Ops – Ready For Deployment!

Nov 16, 2010 9 comments

Introducing the CMC Field Ops Class... A little less murder, a little more 'tash?

Mappers Required

Mappers Required

Nov 27, 2010 6 comments

OverDose is pushing ever closer to its playable beta... But do YOU have what it takes to help make that dream come true?

First Person Arm Models+Texture

First Person Arm Models+Texture

Dec 18, 2010 5 comments

New OverDose First Person Arm models, plus now you can view all our models in real time, right in your own browser! Sweet!

[TBG] In Need Of Weapon Concept Artists

[TBG] In Need Of Weapon Concept Artists

Dec 31, 2010 3 comments

[TBG] is currently looking for any experienced (Or not, as long as you hit the spot!) weapon concept artists to help with some of our in-game weaponry...

[TBG] Pixel Pusher Podcast Interview

[TBG] Pixel Pusher Podcast Interview

Jan 11, 2011 6 comments

Ok, out of the blue is the first part of [TBG]'s media blitz. Theres more coming of course, just not all at once. Because that would be silly. And we...

OverDose Tools… For Your Own Use!

OverDose Tools… For Your Own Use!

Jan 16, 2011 4 comments

Wait, say what…?! Yeah, the guys at [TBG] work hard, and we love nothing more than making our own jobs easier when possible. One of these areas is our...

Development Update

Development Update

Mar 5, 2011 10 comments

New info on OverDose, including Cross Processing (Colour Grading).

TBG In Search Of New Animators!

TBG In Search Of New Animators!

Mar 30, 2011 10 comments

TBG in search of new animators, plus a new podcast!

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OverDose
Platforms
Windows, PS3, X360
Developer & Publisher
Team Blur Games
Engine
id Tech 2
Contact
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Release Date
TBD
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