OverDose is a class, team& objective based multiplayer game set on a post apocalyptic Earth, were the Confederate Marine Corps and Marauders battle it out for supremacy over the destroyed cities of a war torn world. Using idTech2 as a base, we are writing our engine from the ground up to take advantage of modern day graphical options and details levels to bring you eye popping class based multiplayer mayhem. This isn’t just war... Its an all out apocalypse!

Report article RSS Feed OverDose Project Update - ODRadiant Is Born!

ODRadiant is born! Check out the screenshots section for a sneak preview!

Posted by Gavavva on Nov 25th, 2008

Hands up who thought we were dead? Well shame on you. We have just been busy! If you keep track of the forums you can get the latest info on whats going on, in which case you would already know that Berserk has been working away on... ODRadiant! Now whats so special about ODRad? Well, for a start its a cleaner, better version of Rad than you can get your hands on anyway, which is always a nice bonus, but the best thing is its designed to work with OverDose, its media and its files easily with no hassle. The best thing however is it fully supports... LIGHTING AND SHADOWING. Now, I cant tell you how great that is, you should know. You can fully light and shadow your level, in real time, in the editor... Fantastic stuff I'm sure you'll agree. Stop by the forums and cheer on Serk for doing such an amazing thing! In the mean time, keep checking those forums thats where all the news happens!

OverDose Project Update - ODRadiant Is Born! OverDose MP Level ODMP1 Inside - WIP
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CSargeP Nov 25 2008, 1:24pm says:

This is on the quake 2 engine!? I need to go dig out my copy! This is amazing! You guys are wizards!

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Akaichi Nov 25 2008, 4:58pm replied:

No need for legit Quake 2 copy, Quake 2s open-source these days.

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CSargeP Nov 25 2008, 7:20pm replied:

You've just blown my mind all over again.

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mjnowak Nov 25 2008, 11:13pm says:

Are you planning on selling this or making it free?

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dinky Nov 26 2008, 9:19pm replied:

Yeah, I think the license requires it be free... I might be wrong... I know when John Carmack and id Software released the source code for the Quake 3 engine, they gave it a GPL license. With the GPL, people could take the source, make their own product and sell it for their own profit. I think this was new, and I don't think the Quake 2 license supports this.

... But I could be wrong.

Oh, and there are good examples of people selling their own product with the Quake 3 source right here on ModDB. I think Padman was released for free, but that Iron Grip game (which looks awesome) is going out with a price tag I think. I look forward to buying it.

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dinky Nov 26 2008, 9:28pm replied:

No, I was wrong, Quake 2 is under GPL.

Check it out at id software's licensing page: Idsoftware.com

+1 vote     reply to comment
Gavavva Author
Gavavva Nov 26 2008, 2:30pm says:

Free, lol.

+1 vote   reply to comment
Gavavva Author
Gavavva Nov 27 2008, 2:35pm says:

But we COULD sell it if we wanted... A Q2 licence is all we need, and if we were serious about selling it we would be serious about buying that.

But for now, OD is free, and we cant see that changing on this project at least.

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Team Blur Games
id Tech 2
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