The fight for survival is on! OverDose is a class, team & objective based multiplayer game set on a post-apocalyptic Earth. With gameplay in the tradition of classic games such as Return to Castle Wolfenstein and Enemy Territory, melded with up to date gameplay mechanics and movement, OverDose is a unique blend of online action, team play and of course, lots of gore. Using id tech 2 as a base, OverDose features updated engine features like full real time lighting and shadow mapping, physically based rendering, particle and physics simulations and more. Plus, in classic id Software tradition, our engine and game are fully moddable and scriptable, meaning even amateur mod makers can bring their own creations to life with ease. This isn't war... It's an all out apocalypse!

Post news Report RSS OverDose Project Update - ODRadiant Is Born!

ODRadiant is born! Check out the screenshots section for a sneak preview!

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Hands up who thought we were dead? Well shame on you. We have just been busy! If you keep track of the forums you can get the latest info on whats going on, in which case you would already know that Berserk has been working away on... ODRadiant! Now whats so special about ODRad? Well, for a start its a cleaner, better version of Rad than you can get your hands on anyway, which is always a nice bonus, but the best thing is its designed to work with OverDose, its media and its files easily with no hassle. The best thing however is it fully supports... LIGHTING AND SHADOWING. Now, I cant tell you how great that is, you should know. You can fully light and shadow your level, in real time, in the editor... Fantastic stuff I'm sure you'll agree. Stop by the forums and cheer on Serk for doing such an amazing thing! In the mean time, keep checking those forums thats where all the news happens!

OverDose Project Update - ODRadiant Is Born! OverDose MP Level ODMP1 Inside - WIP
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CSargeP
CSargeP - - 112 comments

This is on the quake 2 engine!? I need to go dig out my copy! This is amazing! You guys are wizards!

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Akaichi
Akaichi - - 53 comments

No need for legit Quake 2 copy, Quake 2s open-source these days.

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CSargeP
CSargeP - - 112 comments

You've just blown my mind all over again.

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mjnowak
mjnowak - - 104 comments

Are you planning on selling this or making it free?

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dinky
dinky - - 146 comments

Yeah, I think the license requires it be free... I might be wrong... I know when John Carmack and id Software released the source code for the Quake 3 engine, they gave it a GPL license. With the GPL, people could take the source, make their own product and sell it for their own profit. I think this was new, and I don't think the Quake 2 license supports this.

... But I could be wrong.

Oh, and there are good examples of people selling their own product with the Quake 3 source right here on ModDB. I think Padman was released for free, but that Iron Grip game (which looks awesome) is going out with a price tag I think. I look forward to buying it.

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dinky
dinky - - 146 comments

No, I was wrong, Quake 2 is under GPL.

Check it out at id software's licensing page: Idsoftware.com

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GavinStevens Author
GavinStevens - - 620 comments

Free, lol.

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GavinStevens Author
GavinStevens - - 620 comments

But we COULD sell it if we wanted... A Q2 licence is all we need, and if we were serious about selling it we would be serious about buying that.

But for now, OD is free, and we cant see that changing on this project at least.

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