OverDose is a class, team& objective based multiplayer game set on a post apocalyptic Earth, were the Confederate Marine Corps and Marauders battle it out for supremacy over the destroyed cities of a war torn world. Using idTech2 as a base, we are writing our engine from the ground up to take advantage of modern day graphical options and details levels to bring you eye popping class based multiplayer mayhem. This isn’t just war... Its an all out apocalypse!

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Media RSS Feed Report media MD5 Mesh and MD5Anim Support (view original)
MD5 Mesh and MD5Anim Support
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Gurra300
Gurra300 Aug 21 2008, 11:35am says:

wow look exactly like doom 3´s hellknight! :D

+1 vote     reply to comment
Gavavva
Gavavva Aug 21 2008, 11:39am says:

Its almost like it is Doom 3's Hellknight... Oh wait... IT IS :p Its shown here as an example of the engines rendering ability.

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pvt.Johnson
pvt.Johnson Aug 21 2008, 11:46am says:

lol, way to read the caption info Gurra :P
nice render :)

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tnathan475
tnathan475 Aug 22 2008, 2:15pm says:

nothing short of astonishing!

+1 vote     reply to comment
dinky
dinky Nov 25 2008, 5:15pm says:

DUDE!?!? MD5 support!?!? This upgraded Quake 2 engine is AWESOME! I want to mod it...

+1 vote     reply to comment
freakmean16
freakmean16 Mar 27 2009, 9:31am says:

Hey team Blur, is there any actual md5 import export plugin for Blender 2.48a or not, please dudes, im tryin to find something like it, but i cant find it anywhere, im not good at python at all, and lookin the results of your engine im quite anxious!!!

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Kasplatt
Kasplatt Dec 30 2009, 11:40pm replied:

It's been around for quite some time, there's a link on katsbits site.

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Description

MD5 Mesh and MD5Anim Support means you get fantastic looking models and animation. Video to be posted "soon".

Doom 3 Hell Knight model taken from id Software's "Doom 3". Copyright id Software. This model is not intended for use in OverDose, and will not be distributed by Team Blur. Its purpose here is only to show that the engine can load .MD5Mesh and .MD5Anim files.

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Date
Aug 21st, 2008
By
Gavavva
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1680×1050
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