The fight for survival is on! OverDose is a class, team & objective based multiplayer game set on a post-apocalyptic Earth. With gameplay in the tradition of classic games such as Return to Castle Wolfenstein and Enemy Territory, melded with up to date gameplay mechanics and movement, OverDose is a unique blend of online action, team play and of course, lots of gore. Using id tech 2 as a base, OverDose features updated engine features like full real time lighting and shadow mapping, physically based rendering, particle and physics simulations and more. Plus, in classic id Software tradition, our engine and game are fully moddable and scriptable, meaning even amateur mod makers can bring their own creations to life with ease. This isn't war... It's an all out apocalypse!
Heres the high poly of the Field Ops class, created by Ben, which will be used to create the normal map and low poly mesh for ingame use. I haven't got a great deal of info on this for you all, but I'm sure Ben will fill you in with any details you may wanna know :p
Its based on a concept by Biterman, which you can find on our website, here: Team-blur-games.com
NOTE: The hair isn't present in this shot, for obvious reasons :p
Have a good halloween everybody, and remember that we still need help, mostly with mapping, so if you know anybody... Bird is the word