The fight for survival is on! OverDose is a class, team & objective based multiplayer game set on a post-apocalyptic Earth. With gameplay in the tradition of classic games such as Return to Castle Wolfenstein and Enemy Territory, melded with up to date gameplay mechanics and movement, OverDose is a unique blend of online action, team play and of course, lots of gore. Using id tech 2 as a base, OverDose features updated engine features like full real time lighting and shadow mapping, physically based rendering, particle and physics simulations and more. Plus, in classic id Software tradition, our engine and game are fully moddable and scriptable, meaning even amateur mod makers can bring their own creations to life with ease. This isn't war... It's an all out apocalypse!
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An updated version of the OverDose Design Document for 2010.
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How cool is that? I wish Moddb would store all the design docs in a place where Newbies find them. So often have I heard people ask where to find good deesign docs to look at. This is the right place to start at! Great going guys!
In the forth line in the description of the "Shiv" i believe you meant to say "before" instead of "but" ;)
"...The kind of thing that if you cut yourself on chances are you would die of infection but you even bleed to death."
I enjoy watching serious projects take shape, keep up the good work!