In the remote mountains of Colorado, horrors wait inside Mount Massive Asylum. A long-abandoned home for the mentally ill, recently re-opened by the “research and charity” branch of the transnational Murkoff Corporation, has been operating in strict secrecy… until now. Acting on a tip from an inside source, independent journalist Miles Upshur breaks into the facility, and what he discovers walks a terrifying line between science and religion, nature and something else entirely. Once inside, his only hope of escape lies with the terrible truth at the heart of Mount Massive.
This game is wonderfully frightening and the graphics are amazing. The first person body really helped with the games immersion.
The only problem I found with the game is the story. Although it is interesting in its own way, being in an asylum is rather cliche.
Another great thing about this game are the characters. Although we never heard the main character talk, the notes that he had written in his notebook kind of created the character of Miles Upshur.
So all in all this game is amazing, incredibly fun and frightening.
I think this game is really great.
Amnesia, it provides people a moment of breathing, a little peaceful time then takes it away immediately and strikes fear into you by the thought of not knowing where or when the monster will appear. On the other hand, Outlast nearly doesn't give you a single moment of resting, the chase keeps on through out the game.
The night vision idea was brilliant.
The graphic was really great.
The sound was amazing.
The story was good, but I feel bad that the main character die in the end.
I love this game so much, I hope there will be great horror games like this come out in the future. Though I hate those "Made in China" batteries in the games lol they just ran out of power too fast!
It's a real shame that Outlast and Amnesia: A Machine for Pigs popped up almost at the same time, so at the end of the day this is a competition basically. Outlast was much more scarier, but AMFP was more interesting. Although Outlast scares a **** out of people from time to time, there are few negative things mentioned below. As I proceeded further in the game, I noticed that there are a lots of jumpscares and chase scenes. Obviously Outlast has its style, but I faced the same big guy-monster so many times who was coming after me that sometimes I didn't even know why he was chasing me? Basically the game is based around the chasings and jumpscares, but the scares are also so very well designed, along with the environment and sound effects, so there's not much to complain about. The ending was quite classic, no reason to mention because of the spoilers, but I do believe that Red Barrels has a very bright future with horror games.
I found the story pieced together and it never really gave you any real way to fight the threat, so instead your character was thrust into the danger. Because logically your character would not try and stop the evil spirit if they have no idea how to stop it. I found this rather odd decision. 95% of players would obviously choose to run away when they get the chance. I don't see why our character can't... for dramatic purposes it does make for a sadder, more violent ending though.
+ Atmosphere is so thick you can feel it from the first few moments of the game
+ Jumpscares, eventhough a fair few are predictable. Theres a few that aren't though.
+ It feels like a evolution of Amnesia. You can hide underneath tables and beds, and in lockers. Enemies actually try and look through lockers though if they see you go in the room.
+ Story keeps you intrigued.
+ The enemies are humanlike and disturbed ugly individuals. Suffice to say, you are frightened. The fact that some of them are friendly it seems is quite
- I found the story to be a bit lacking after its all said and done. I felt like there could have been a bit more to it. Keeping you intrigued works to a certain point.
- The horror is a bit to focused on jump scares, it does shake it up a bit every now and then though.
- Game lost its fear factor in the last 40 minutes but thats ok, I was thoroughly satisfied by that point, at this point you merely want to the story to be resolved.
- Batteries (and therefore Nightvision) was quite plentiful with some bare minimum exploration but luckily I used it only when I absolutely needed to.
I haven't played this at all, but I can tell by various Outlast videos that this game does seem really good. But it lacks in ambiance and scare quality unfortunately.
Good games are supposed to use silent and unexpected scares, but this one just throws in the "OOGULABUUOGLA" type of jumpscares where things jump at you. Not cool man. :(
But I do like this a lot. The graphics and mechanics are impressive and the style of gameplay is awesome. The mapping isn't bad and I love it. The full-body thing was pretty impressive too.
Good game, but not DA BEST!!!!!1111111
I love Outlast! This game is just PERFECT! Fantastic terryfying story, amazingly detailed fantastic graphics where you will not find **** looking textures, superb game mechanics, very simple intuitive controls, flawless gameplay thanks to great code optimisation. Outlast doesn't need hi-end gamming machine. And doesn't need huge amount of disc space. I could talk more and more about other things like music, sounds and story but as i said: Outlast is just PERFECT! A MUST for every horror games fan.
Outlast in my opinion, is one of the very scary games a lot;
Great Atmosphere, Great details, Great music, very scary jumpscares that made me no to sleep for a long time.
If you are a big fan of horror games "like Amnesia The Dark Descent and other games"
You should buy it!!, Come on you're not going to be dissapointed! :D