*FREE COPY FOR ALL OWNERS OF ‘DINO BEATDOWN’* The sequel to the adrenaline packed, class-based Dinosaur shooter is here. ‘ORION: Dino Horde’ triples the games content and revamps or rebuilds every mechanic and system from the original game (Dino Beatdown) including: ‘ORION: Dino Horde’ puts you and your friends together in crazy game modes and expansiveness environments in which you must work or compete against one another to accomplish objectives and survive the devastating Dinosaur Horde.
Do you like Dinosaurs? Robots? Spaceships? Then this Open Galaxy, PC-only, Interactive, Sci-Fi gaming experience is for YOU!
Posted by DPrassel on Mar 3rd, 2014
We have just announced and launched our new title through Kickstarter! It is called The Orion Project and it is a massive, open world, action adventure game set in a constantly growing and unfolding interactive Space Opera. Conquer the Galaxy with this incredible experience from Spiral Game Studios and YOU!
Help support The Orion Project @ Kickstarter! You can get games, custom armors and even involved with the game development by helping design a world or weapon!
ORION: Dino Horde sold over half a million copies with the most recent Free-2-Play Event (was from Feb 20 - Feb 27) on Steam. All of which is going directly towards the continued (free) post-release support for ORION: Dino Horde as well as development funding towards The Orion Project.It jumped from an average of roughly 100 active users at any given time to a peak of 7,000 active users at the climax of the event reaching the Top 30 Most Played Games on Steam and now a new current average of 3,000 active users post-event.
This event reduced the game by 93% in an effort to have players revisit the game to see 2 years worth of free changes, updates and content added to the game. And they loved it!
VIDEO | Community - Tanks Vs. T-Rex
VIDEO | Community - 1080p Gameplay
VIDEO | Community - Best Game Ever Made!
VIDEO | Community - Best Game Ever
On top of that we just released another free DLC pack (Grasslands Update) along with Game Version 6.0!
"Spiraling Into Control - The Incredible Journey of Spiral Game Studios"
Spiraling Into Control: The Incredible Journey of Spiral Game Studios
In this in-depth interview/feature, author Nate Hohl explores the fascinating journey of Spiral Game Studios, developer of the ORION series of shooters.
It’s a hard reality to accept that sometimes when a game is released, it is, for all intents and purposes, bad. A number of different factors can lead to this outcome; maybe the developer didn’t have enough money or maybe they were forced to rush the game in order to meet a certain release date. When a developer releases a game that didn’t live up to its original vision, more often than not they simply cut their losses and move on. But sometimes, there comes a moment where a developer refuses to give up on a game. Despite the bad reviews, despite the additional costs, despite the added risk of having to push through bad press, some developers decide that their game’s potential is too important to just give up on. One such developer is Spiral Game Studios.
Below is my written chronicle of Spiral Game Studios’ humble beginnings, hardships, and eventual success that is supplemented by an in-depth interview I held with the studio’s founder David Prassel.Small Team, Big DreamsChances are that, unless you’re an avid PC gamer, you’ve never even heard of Spiral Game Studios. Founded in 1997 by a passionate PC game modder and developer named David Prassel, Spiral’s first major project was something that Prassel dubbedThe ORION Trilogy. To Prassel, The ORION Trilogy was so much more than a mere game concept, it was a full-blown intellectual property that he had big plans for.
“This “ORION Trilogy” contained the entire structure of the IP’s story and its subsequent arcs,” Prassel told me. “The main characters, the main races, fictional corporations and entities that existed, multiple worlds, planets, moons, stations, species and anything in between all the way down to structure design and foliage types.”