In 1942, the greatest minds in America were brought together for a secret project- an atomic super weapon. A bomb which could instantly end the war in the Pacific. That project failed. The only alternative to defeat Japan was to launch the largest concentrated amphibious assault in history, codenamed Operation Downfall. Play in this alternative history game as an American soldier fighting through the final defenses of the Japanese Empire and ending world war two.

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Unlike in most games, grenades are often slow to deploy and that can enable the enemy the means to survive. That usually means shooting you or causing more problems. So, in Operation Downfall as opposed to most games you can simply grab a grenade with your right hand and remove the pin with your teeth, thus preventing the need to holster your rifle or other long-arm. You can also of course release the spoon prematurely which will start the fuse, and again unlike most games the spoon separating is also physically visible. A nice perk of this I imagine is being able to tell when a grenade is live or not, probably in the coming multiplayer.

A handgun can be used when your held long-arm is empty, simply grabbing it with your right hand if it's loaded you can start shooting it immediately. This makes it a crucial backup weapon if the enemy is within a range where reloading may prove deadly, whether from being within grenade range or another proximate effect. To reload the handgun one must reload their rifle, then select the handgun as it's own weapon which permits the user to also then use their left hand to reload as well as fire it steadied.

Getting Ready for X-Day

Getting Ready for X-Day

News 2 comments

We're working on getting the game Greenlight ready for Mid-August, hopefully August 6th which is a very relevant day indeed for this game. We're working...

Preparing for Kyushu

Preparing for Kyushu

News 2 comments

We talk about the first level in Operation Downfall. In the first level you will be taking a Japanese held position on a beach, storming through the trenches...

Comments  (0 - 10 of 14)
PlanMan Creator
PlanMan

Just wanted to let you guys know I'm still working on this. We've switched engines and I'm doing a bunch of things to improve the overall experience.

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helicopterjj
helicopterjj

quick qustion, im new to indiedb, how do i susbscribe or follow this? Thanks

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helicopterjj
helicopterjj

found the "start tracking" btton is that it?

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PlanMan Creator
PlanMan

Yes, it is.

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mylock12
mylock12

still working on it?

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PlanMan Creator
PlanMan

Yes. Why? Because updates are so far and few in between?

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mylock12
mylock12

the geust comment was me
i was to tired to notice i wasent logged in

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PlanMan Creator
PlanMan

Thank you so much. It's nice knowing people support games like this. I hope you won't be let down by graphics since I've started doing some of the textures myself.

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helicopterjj
helicopterjj

the graphics seem fine to me considering that it is in development, im more intrested in how it will play. wishing your team the best of luck (:L/ ) <---(look sideways)

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PlanMan Creator
PlanMan

Thank you, so much. You have no idea how much that means to me.

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helicopterjj
helicopterjj

(P.S. im always open for testing the game(P.P.S. im good at finding bugs(P.P.P.S. :3 )))

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PlanMan Creator
PlanMan

Well I'm thinking we'll probably do an open-alpha/beta for multiplayer when we're ready for testing to start on it.

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Operation Downfall
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Latest tweets from @gamesbyhunter

Anyone know how to post screenshots to Twitter through Unity with C# #indiedev #gamedev

Oct 14 2016

Check out the WiP satchel charge setting with explosion for Operation Downfall! #indiedev #gamedev T.co

Aug 14 2016

Indiedb.com I posted an article about OD to IndieDB #indiedev #gamedev

Jul 19 2016

A tank, AND well armed marines!? How have they not given up already?! #indiedev #gamedev T.co

Jul 14 2016

Tojo's looking miffed you're on his islands. Next stop is his hometown! #indiedev #gamedev T.co

Jul 12 2016

You know, if Operation Downfall had launched it would have been even bigger than D-Day. #indiedev #gamedev T.co

Jun 6 2016

You know, the Japanese weren't very fond of the M1918A2 BAR either... #indiedev #gamedev T.co

Jun 3 2016

What do you all think of this Brodie Helmet I made for Operation Downfall? #indiedev #gamedev T.co

May 23 2016

So. I think I have sound working better. Do you see that flashing in the distance? It's shooting. #indiedev #gamedev T.co

Apr 29 2016

You know, sometimes I think even a bull knows when to give up. #indiedev #gamedev T.co

Apr 22 2016

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