OpenTomb is a cross-platform reimplementation of classic Tomb Raider 1—5 engines.

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Back in business: AI and pathfinding!

Back in business: AI and pathfinding!

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More than year have passed since last OpenTomb update on ModDB, but surely it doesn't mean that project is dead! Finally, we have some basic pathfinding...

Big changes! Refactoring, spawning entities, ragdolls and more

Big changes! Refactoring, spawning entities, ragdolls and more

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Lots of things happened in our community lately - thanks to our new contributors, engine development entered into rapid development phase. In the last...

New collision approach, quicksand and inventory features

New collision approach, quicksand and inventory features

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After long delay, we introduce three milestones at once: new collision approach, which resembles classic (yet optimized) Tomb Raider room collision, quicksand...

Milestone: triggers and item interaction implemented!

Milestone: triggers and item interaction implemented!

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At last, OpenTomb now features actual triggers and interactive keyholes and puzzleholes.

OpenAL audio and animated textures support

OpenAL audio and animated textures support

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Latest milestone features: full OpenAL implementation with environmental FX and animated textures support!

AnimCommands are now supported!

AnimCommands are now supported!

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An important update in latest OpenTomb revision — support for animation commands.

Joystick support, control mapping and sprint

Joystick support, control mapping and sprint

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Now OpenTomb fully supports joystick, control mapping and sprint!

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OpenTomb
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