OpenTomb is a cross-platform reimplementation of classic Tomb Raider 1—5 engines.

Big changes! Refactoring, spawning entities, ragdolls and more

Big changes! Refactoring, spawning entities, ragdolls and more

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Lots of things happened in our community lately - thanks to our new contributors, engine development entered into rapid development phase. In the last...

New collision approach, quicksand and inventory features

New collision approach, quicksand and inventory features

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After long delay, we introduce three milestones at once: new collision approach, which resembles classic (yet optimized) Tomb Raider room collision, quicksand...

Milestone: triggers and item interaction implemented!

Milestone: triggers and item interaction implemented!

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At last, OpenTomb now features actual triggers and interactive keyholes and puzzleholes.

OpenAL audio and animated textures support

OpenAL audio and animated textures support

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Latest milestone features: full OpenAL implementation with environmental FX and animated textures support!

AnimCommands are now supported!

AnimCommands are now supported!

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An important update in latest OpenTomb revision — support for animation commands.

Joystick support, control mapping and sprint

Joystick support, control mapping and sprint

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Now OpenTomb fully supports joystick, control mapping and sprint!

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OpenTomb
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Windows, Mac, Linux
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