Open-Source reimplementation of Westwood’s Command & Conquer: Red Alert game engine, updated to use the hardware acceleration of modern video cards using OpenGL and OpenAL for sound playback. It runs natively on Windows, Linux and Mac OS X. The game was designed with modifiability in mind, but is not identical to the original. Campaigns and mods made for the legacy game won't work out of the box.
This definitely deserves more praise. Not only are you keeping the classics alive, but also adding what needs to be added here and there. It just makes for smooth gameplay and of course, it is playable on Win 8.1! Widescreen support is superb, and it just plays so smooth I'v been having lot's of fun playing with me friends.
I got into Open RA a little bit before but I had a huge problem with my cusore acting like it was on another window and not working in game. However on my new laptop Open RA works just fine, and I've gotten to enjoy the mechanics of the game. I have to say that whenever I have free time or just want to see two AI battle it out, I'll open Open RA up and start a Skirmish match. I love the how the new mechanics improve on the old in nearly every way. (slower cruiser shells and missles mean things don't instantly die anymore, but they look more cinematic so iz fine) I love how Dune was included with Red Alert and Tiberium Dawn, since I've been a C&C fan since I was a hatchling. I never got to play Dune since reasons but Red Alert new and updated like this makes me so happy. So a 10/10 is well deserved. Keep up the great work Open RA Team!
OpenRa does so much, it's amazing that this golden age of RTS that was the command and conquer series is still so much fun. And with the OpenRa server browser, balance tweaks, performance optimisation, command and conquer has just gotten better.
In short, Command and Conquer is still the golden RTS series it always was, just slightly better, thanks to all the contributers of OpenRa splendid job.