OpenRA is a highly moddable RTS game engine for classic Westwood 2D games. In fact Red Alert, Command & Conquer and Dune 2000 are implemented purely as mods on it. Tools are provided that allow you to add new units, maps and tilesets even create your own mod. Have a look at the wiki.

Built-In Mods

Red Alert

sovietsThe RA mod for OpenRA is a reimagining of Command & Conquer: Red Alert. It is not just a clone of the original but has improved and rebalanced gameplay. The UI is modernised for higher resolutions and better usabiltiy. It has fully working multiplayer support for both internet and local play (via direct connect). A single player campaign is currently being worked on.

Command & Conquer

GDI The CNC mod for OpenRA is a reimagining of the original Command & Conquer: Tiberian Dawn game. As with Red Alert modern networking and rendering technology is used. Also new features are implemented such as snow terrain, neutral tech buildings and many glitches from the original have been fixed.

Dune 2000

ArrakisThe D2k mod for OpenRA is a reimagining of Dune 2000. A remake of the remake so to speak. The mod tries to optimize balancing and gameplay. Currently in early stages of development, but already playable. The spice must flow!

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0 comments by Milanium on Oct 20th, 2014

Hot on the heels of last week’s playtest-20141012, we have just released a third and (hopefully) final playtest in preparation for our stable Halloween release next weekend.

Development over the last week has been focused on tidying up loose ends, and includes:

  • An overhauled observer/replay sidebar for the Red Alert mod.
  • An improved (and hopefully more robust) crash-detection mechanism.
  • Improved memory usage over the previous playtests.
  • Further improvements to our new Lua API, and the removal of the old API.
  • Further improvements to our packaged single-player missions.
  • Additional minor polish improvements and bug fixes.
Please take this playtest out for a spin and report any and all problems on our bug tracker!

Improved mission dialogThe observer/replay sidebar in the RA mod has been rebuilt to match the new player sidebars.

Improved mission dialogThe RA mod now includes the “Monster Tank Madness” mission. Can you evacuate Dr Demitri in time?

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Post comment Comments  (180 - 190 of 347)
oooosuck Jul 14 2013, 1:11am says:

20130514 works fine.but 20130713 crash.exception.log say Unable to load SDL.dll.

+1 vote     reply to comment
oooosuck Jul 14 2013, 2:00am replied:

well,OpenRA Playtest on the right is an old(and bad) version.you should update it,otherwise people will confuse.

+1 vote     reply to comment
Lupus_of_nox_noctis Jul 3 2013, 11:17pm says:

Hey Milanium just curious, Would one be able to make a game through this with Lua? If not, what language is used? Im interested in creating some sort of project and I wouldnt mind doing something close to the Original CnC's.

+1 vote     reply to comment
Milanium Jul 4 2013, 12:52pm replied:

Go to Github.com and click on the violet bar. It will indicate you that this project is written solely in C# without any scripting languages like Lua involved at the moment.

+1 vote     reply to comment
Lupus_of_nox_noctis Jul 5 2013, 8:47am replied:

Ah, Right thankyou very much for the quick reply. Might learn C# instead then

+1 vote     reply to comment
Trelotrino Jul 2 2013, 2:44pm says:

Looks very impressive. When can we expect a stable release?

+1 vote     reply to comment
Milanium Jul 2 2013, 3:47pm replied:

Once the known problems added to the milestone Github.com are fixed.

+1 vote     reply to comment
hellodean Jun 12 2013, 2:06pm says:

came across another bug, tanya died whilst in a ranger but could not be built without selling and rebuilding the barracks. also where she died left the fog reveled (and the 2nd tanya while walking through the still reveled fog made it move covering what she should of been able to see)

+2 votes     reply to comment
Milanium Jun 18 2013, 2:30pm replied:

That is like 2 bugs at once. One seems to be known: Github.com and I created a ticket for the other Github.com Thanks for reporting.

+2 votes     reply to comment
Milanium Jun 6 2013, 12:41pm replied:

You don't need any compatibility modes. Just the .NET framework.

+2 votes     reply to comment
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Released Sep 18, 2010
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Highest Rated (12 agree) 10/10

This game should get more praise.

Jan 18 2012, 10:30pm by Torpedo1986

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