OpenRA is a highly moddable RTS game engine for classic Westwood 2D games. In fact Red Alert, Command & Conquer and Dune 2000 are implemented purely as mods on it. Tools are provided that allow you to add new units, maps and tilesets even create your own mod. Have a look at the wiki.

Built-In Mods

Red Alert

sovietsThe RA mod for OpenRA is a reimagining of Command & Conquer: Red Alert. It is not just a clone of the original but has improved and rebalanced gameplay. The UI is modernised for higher resolutions and better usabiltiy. It has fully working multiplayer support for both internet and local play (via direct connect). A single player campaign is currently being worked on.

Command & Conquer

GDI The CNC mod for OpenRA is a reimagining of the original Command & Conquer: Tiberian Dawn game. As with Red Alert modern networking and rendering technology is used. Also new features are implemented such as snow terrain, neutral tech buildings and many glitches from the original have been fixed.

Dune 2000

ArrakisThe D2k mod for OpenRA is a reimagining of Dune 2000. A remake of the remake so to speak. The mod tries to optimize balancing and gameplay. Currently in early stages of development, but already playable. The spice must flow!

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Blog RSS Feed Report abuse Latest News: Playtest 20150118

16 comments by Milanium on Jan 18th, 2015

We wish everyone a late happy new year and prepared a new playtest which builds upon our Halloween release.

These playtest builds provide a snapshot of our current development for feedback by our testers. You can help shape the future of OpenRA by testing them and reporting bugs or simply letting the community know what you think.Some highlights in this development build are:

  • Added carryalls and sandworms to the Dune 2000 mod
  • Added countries (with their own unique abilities) to the Red Alert mod.
  • Added an often requested lobby option for disabling the “Short Game” mode.
  • Improved performance and memory usage across the board.
  • Added hardware cursors support for smoother mouse movements.
  • Added new missions: GDI 03, Soviet 01 as well as Survival 01 and 02.
  • Fixed Fort Lonestar and the Dropzone minigames not starting.

See the changelog for more details on the playtest changes and bugfixes.

The playtest-20150118 build is available from the download page.

We have put a lot of work into streamlining our development and release process, which included a shake-up of our Linux packages. We now provide distro-specific RPM via the openSUSE Build Service, but recommend that most users install OpenRA from their main distribution repositories. We have also fixed the “bad quality” package warning that occurs when installing our Ubuntu package.


The Red Alert mod introduces support for sub-factions inspired by the way Red Alert 2 introduced them. These countries have special units or support powers, but otherwise have a lot in common with the Allied or Soviet army they belong to.

Game server browser

We overhauled the server browser. It is grouped by mods with the currently loaded one on top, but you can now join any game if the mod is installed. The ingame interface has been updated to use the same new color scheme as the web-based game server overview. We also added a filter for password-protected servers.

Sandworms and Carryalls

Let your slow harvesters make use of the convenient airlift shuttle service, and save your units from becoming worm food! Carryalls and Worms are now included in our D2K mod. The worm balancing is a work in progress, and they can be disabled in the lobby options.


Paul is making good progress in implementing the height map support required for all next generation titles such as Tiberian Sun. It will take (at least) several months to polish this into a glitch-free experience that can be shipped in stable releases.

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Post comment Comments  (180 - 190 of 361)
lyman21 Aug 7 2013, 2:12pm says:

I am having a serious issue, I tried to loadup the dune mod. the server was down. There is no way to back out of the mod install screen. and if i reinstall it it comes up the same.

+1 vote     reply to comment
lyman21 Aug 7 2013, 4:02pm replied:

Never Mind. The server got back up. but the menu still needs the option to go back to the normal menu

+1 vote     reply to comment
Milanium Creator
Milanium Aug 8 2013, 10:21am replied:

Agreed, the C&C mod GUI already has this.

+1 vote   reply to comment
Remero Aug 4 2013, 10:24am says:

When it will be possible to play in single player campaign for RA, C&C and Dune 2000?

0 votes     reply to comment
Milanium Creator
Milanium Aug 4 2013, 2:16pm replied:

You can currently play custom co-op missions in Red Alert and the first two missions in Tiberian Dawn. The lack of a proper trigger system that is legacy compatible is responsible for the slow progress.

+1 vote   reply to comment
jukujupats Aug 3 2013, 3:06am says:

i m kinda dumb , there says launcher but i cant launch and i have those games in pc but i have 64pit win7 ... :s

+1 vote     reply to comment
Milanium Creator
Milanium Aug 4 2013, 2:13am replied:

You are using Desura and the Launch button does nothing?

+1 vote   reply to comment
jukujupats Aug 4 2013, 3:22am replied:

i m not using desura and about launch button yea , thanks for answering

+1 vote     reply to comment
Milanium Creator
Milanium Aug 4 2013, 3:24am replied:

Which launcher then?

+1 vote   reply to comment
jukujupats Aug 4 2013, 3:43am replied:

all launcher named files what i found :S do i have to add game files to that folder to play or games are inside there ? like i run launch file and it starts to play ? :o

+1 vote     reply to comment
Milanium Creator
Milanium Aug 4 2013, 3:47am replied:

launch-game.sh is for Linux and OpenRA.Launcher.Mac is for guess which OS, just click the .exe or the desktop/start-menu shortcuts!?!

+1 vote   reply to comment
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Released Jan 18, 2010
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Highest Rated (12 agree) 10/10

This game should get more praise.

Jan 18 2012, 10:30pm by Torpedo1986

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