About

OpenRA is a highly moddable RTS game engine for classic Westwood 2D games. In fact Red Alert, Command & Conquer and Dune 2000 are implemented purely as mods on it. Tools are provided that allow you to add new units, maps and tilesets even create your own mod. Have a look at the wiki.

Built-In Mods

Red Alert

sovietsThe RA mod for OpenRA is a reimagining of Command & Conquer: Red Alert. It is not just a clone of the original but has improved and rebalanced gameplay. The UI is modernised for higher resolutions and better usabiltiy. It has fully working multiplayer support for both internet and local play (via direct connect). A single player campaign is currently being worked on.

Command & Conquer

GDI The CNC mod for OpenRA is a reimagining of the original Command & Conquer: Tiberian Dawn game. As with Red Alert modern networking and rendering technology is used. Also new features are implemented such as snow terrain, neutral tech buildings and many glitches from the original have been fixed.

Dune 2000

ArrakisThe D2k mod for OpenRA is a reimagining of Dune 2000. A remake of the remake so to speak. The mod tries to optimize balancing and gameplay. Currently in early stages of development, but already playable. The spice must flow!

Get it

⬇ Download for Linux/Mac/Windows


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Blog RSS Feed Report abuse Latest News: Halloween 2014 release

9 comments by Milanium on Oct 29th, 2014

Our Halloween 2014 release is now available, and is overflowing with both tricks and treats!
This release includes over 760 commits by 41 contributors since our July release.

The most visible change in this release is the redesigned in-game UI:

  • The RA mod has received a brand new sidebar.
  • Improved keyboard shortcut configuration, with new defaults based on Tiberium Wars and Red Alert 3.
  • The in-game menu has been completely overhauled, and now includes information on mission objectives.
  • A new end-game score screen appears once a game is complete.

The other big focus of this release was a complete overhaul of our map scripting support for creating single-player missions and multi-player minigames. Our new Lua API is faster, more robust, and provides many new features that were not available in the older API (which has now been removed).

A large number of smaller features have also been included. A small selection from our full changelog includes:

  • The lobby now prevents players from choosing “cheating” colors that are too similar to the terrain.
  • Veteran units gain improved reload time and accuracy, and elite units will now heal over time.
  • Planes will maintain their distance from each other in a similar fashion to helicopters.
  • Servers will now drop players with unresponsive connections to unfreeze stalled games.
  • Units will now properly move inside transports, instead of teleporting.
  • Tank turrets will now turn to face forward after the unit has finished attacking.
  • A number of small balance changes to the Red Alert and Tiberian Dawn mods.
  • Many more small bug-fixes and behaviour improvements.

Head over to our downloads page to grab the new release!

RA sidebar overhaul

The Red Alert sidebar interface has been given a much-needed facelift and a more compact design.

Improved single-player missions

Our single-player mission support has improved dramatically with this release. The bulk of this work is now complete, and so future releases will be able to add more campaign missions.

Connection notification

Game servers will detect when a player causes extended periods of lag, and disconnect them from the game. This should resolve the situations where a multiplayer game would freeze after a player drops.

Tiberian Sun progress

Work is slowly progressing on our Tiberian Sun mod. The features that we have been developing for TS
(such as EMP weapons and stealth generators) are available for use in mods and custom maps.

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Post comment Comments  (150 - 160 of 352)
JopperX9
JopperX9 Aug 30 2013, 3:14pm says:

Is there any connection between this and OpenMW? Same developers?

+1 vote     reply to comment
Milanium Creator
Milanium Aug 31 2013, 1:06am replied:

No, none.

+1 vote   reply to comment
InsaneTactician
InsaneTactician Aug 26 2013, 6:34pm says:

It won't let me DL the games, I had to grab my red alert CD and do it. It keeps saying cannot connect to remote servers, also I'm stuck on the Dune 2000 screen because I can't switch back to Red Alert.

+3 votes     reply to comment
Milanium Creator
Milanium Aug 27 2013, 12:15pm replied:

My reply is essentially the same as the comment below: hopefully the issue with one of our sponsored content mirrors distributing rubbish is resolved now, please try again.

+1 vote   reply to comment
x_wolf_x
x_wolf_x Aug 31 2013, 2:34pm replied:

I am stuck at same point. I can't go back from Dune 2000

+1 vote     reply to comment
Milanium Creator
Milanium Aug 31 2013, 4:38pm replied:

The latest playtest should have a button to switch mods.

+1 vote   reply to comment
SeriousToni
SeriousToni Aug 25 2013, 12:29pm says:

Oh man I wanted to try this but everytime I try to install it, the installer stops near the end and says: Installation aborted. Can anybody help? :( I have Win 7

+1 vote     reply to comment
Milanium Creator
Milanium Aug 26 2013, 10:50am replied:

Please try again now. We just resolved an issue with one of our content servers. Github.com

+1 vote   reply to comment
hellodean
hellodean Aug 24 2013, 8:12pm says:

seems to be a bug ordering units to move to a location on the mini map doesnt seem to work properly

+1 vote     reply to comment
Milanium Creator
Milanium Aug 20 2013, 1:13pm replied:

Try to install the latest playtest instead of the stable version. It has some bugs fixed in the Windows installer scripts.

+1 vote   reply to comment
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OpenRA
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Windows, Mac, Linux
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OpenRA developers
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Release Date
Released Jan 18, 2010
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Highest Rated (12 agree) 10/10

This game should get more praise.

Jan 18 2012, 10:30pm by Torpedo1986

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