Open-Source reimplementation of Westwood’s Command & Conquer: Red Alert game engine, updated to use the hardware acceleration of modern video cards using OpenGL and OpenAL for sound playback. It runs natively on Windows, Linux and Mac OS X. The game was designed with modifiability in mind, but is not identical to the original. Campaigns and mods made for the legacy game won't work out of the box.

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A review from myself of Crystallized Doom (PART 1)

A review from myself of Crystallized Doom (PART 1)

C&C Tiberian Sun Crystallized Doom 7 comments

This is a review of myself for Crystallized Doom, read about how it started all about.

And I have... an update?

And I have... an update?

Attacque Supérior 0 comments

Infantry updates, voice showcase, general progress.... yes, I'm alive!

C&C: Weaponry and Supplies

C&C: Weaponry and Supplies

C&C Re☆Image 1 comment

C&C Renessans monthly mod update: Weaponry and Supplies

Coming up in OpenRA

Coming up in OpenRA

News 11 comments

Time for a new round-up about what's getting commited to the OpenRA source code repositories and what is being discussed in the forums and IRC chat.

Crystallized Doom 1.9.3 Beta released!

Crystallized Doom 1.9.3 Beta released!

C&C Tiberian Sun Crystallized Doom 0 comments

Crystallized Doom version 1.9.3 after two month of hard work, we are proud to present you the newest version! Lot's of changes has been done. Discover...

December Release Candidate 2

December Release Candidate 2

News 11 comments

We received a lot of feedback on our last two playtests, and we tried to address as many of the reported issues as possible. Thanks to everyone who has...

December Release RC1

December Release RC1

News 9 comments

New Playtest with stability improvements, additional polishing, balance changes and SURPRISE: copy & paste in the map editor!

Halloween 2014 release

Halloween 2014 release

News 9 comments

This Halloween we present the most polished classic Command & Conquer experience so far with more improvements towards the heavily requested single-player...

Holiday Release (20131223)

Holiday Release (20131223)

News 7 comments

Our hard working developer-elves have wrapped up a new release as an early christmas present to our fans. We have focused on two main areas in this version...

Little vehicles update

Little vehicles update

C&C Re☆Image 4 comments

A new small update for upcoming total converstion for C&C: Yuri's Revenge. We will show you our new GDI Humvee and APC.

OpenRA 2.0?

OpenRA 2.0?

News 13 comments

Currently OpenRA supports early sprite based Command & Conquer classics by Westwood Studios, but what about the next generation with Voxels, 3D terrain...

OpenRA is on ModDB/IndieDB

OpenRA is on ModDB/IndieDB

News 5 comments

For those who don't know, OpenRA is on IndieDB/ModDB now.

OpenRA Showcase Trailer

OpenRA Showcase Trailer

News 16 comments

Community member SoScared has put together a great trailer video for OpenRA!

Playtest 20130128

Playtest 20130128

News 1 comment

A new playtest has been released. It includes the "Rounded Edges" improvements for the Dune 2000 mod. A major gameplay and engine change is the per-player...

Playtest 20130304

Playtest 20130304

News 4 comments

With our current releases being not that stable as they should have been, the current changes focus on stability. Well that does not detain us from adding...

Playtest 20130311

Playtest 20130311

News 9 comments

This unstable playtest adds the long-awaited AI improvements. Bots will now be significantly more fun to combat and act lot less brain-damaged. The most...

Playtest 20130316

Playtest 20130316

News 0 comments

We are currently pumping out new playtests regularly as we want a proper stable release as soon as all known crashes and glitches are gone. Please help...

Playtest 20130328

Playtest 20130328

News 1 comment

Many usability improvements, better documentation for modders and hopefully some steps closer towards a new stable release.

Playtest 20130330

Playtest 20130330

News 4 comments

The last big code refactoring before Voxel support is added plus many nice community contributions to give the game more polish.

Playtest 20130407

Playtest 20130407

News 6 comments

This is a maintenance release which brings fixes and polishing for an upcoming stable release.

Playtest 20130408

Playtest 20130408

News 1 comment

This is a release candidate playtest. Many crashes due to desyncs have been resolved (that can be found in the current "stable" release 20121019). Everyone...

Playtest 20130412 and 20130413

Playtest 20130412 and 20130413

News 1 comment

Small maintenance updates as a preparation for the stable release.

Playtest 20130421

Playtest 20130421

News 3 comments

This is another release candidate with mostly stability and performance improvements - oh and repairable bridges as well as the mobile radar jammer! We...

Playtest 20130427

Playtest 20130427

News 4 comments

More polishing and bug-fixes towards the next stable release.

Playtest 20130504

Playtest 20130504

News 4 comments

Fewer bugs and crashes as well as a new main menu that gives a better view onto the new shellmap action.

Playtest 20130510

Playtest 20130510

News 14 comments

While this release is mostly about fixing papercuts there is some progress about the next evolutionary step of the OpenRA engine going on in the background...

Playtest 20130511

Playtest 20130511

News 0 comments

Help testing this to sneak preview the upcoming stable release.

Playtest 20130629

Playtest 20130629

News 17 comments

Support for 7 new fileformats including voxels and Tiberian Sun/Red Alert 2 sprites as well as the usual amount of fixes, balancing and new awesome features...

Playtest 20130713

Playtest 20130713

News 4 comments

Fixes and improvements plus some nice community contributed pixel art for mappers with an eye for details.

Playtest 20130804

Playtest 20130804

News 14 comments

More game options, an improved music player widget and work towards the new world coordinate subsystem which enables optional 2.5D support.

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OpenRA 2.0?
OpenRA 2.0?
Release 20151224
Release 20151224
Release 20150919
Release 20150919
Playtest 20151031
Playtest 20151031
December Release RC1
December Release RC1
Playtest 20130629
Playtest 20130629
Playtest 20150524
Playtest 20150524
Playtest 20150628
Playtest 20150628
Playtest 20130804
Playtest 20130804
Playtest 20130427
Playtest 20130427
Playtest 20150808
Playtest 20150808
Playtest 20130818
Playtest 20130818
Status Report 1.9.41
Status Report 1.9.41
Release 20150424
Release 20150424