Open-Source reimplementation of Westwood’s Command & Conquer: Red Alert game engine, updated to use the hardware acceleration of modern video cards using OpenGL and OpenAL for sound playback. It runs natively on Windows, Linux and Mac OS X. The game was designed with modifiability in mind, but is not identical to the original. Campaigns and mods made for the legacy game won't work out of the box.

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Small maintenance update to prepare a stable release sometime in the near future.

Posted by Milanium on Aug 30th, 2013

The map featured in the news teaser square is Haos Ridges C&C.

Changelog

Engine

  • Added desync checks to bullets and missiles.
  • Fixed crash notification not visible because the renderer did not shutdown.
  • Added fast mod switch using double click.

Tiberian Dawn

  • Fixed ingame menu crash after player drop.

Tiberian Sun

Still a lot TODO and therefore unreleased.

  • Added Nod barracks, heli-pad power-plant and war factory.

  • Added factory exit waypoints with placeholder artwork.
  • Added enter, detonate, guard, capture and heal cursor sequences.
  • Fixed the OpenRA.Mods.TS.dll not being copied to the mods folder when compiling on Windows.
Post comment Comments
TheNodCommander
TheNodCommander Sep 1 2013, 4:22am says:

Very nice!

+2 votes     reply to comment
S1l3nced
S1l3nced Sep 1 2013, 9:28am says:

Keep up the good work!

Love this game!

+1 vote     reply to comment
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OpenRA
Platforms
Windows, Mac, Linux
Developer & Publisher
OpenRA developers
Engine
Custom Built
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Official Page
Openra.net
Release Date
Released Sep 17, 2010
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Related Games
OpenRA
OpenRA Indie Single & Multiplayer Real Time Strategy
Related Engines
Westwood 2D
Westwood 2D Proprietary Released Aug 30, 1995
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OpenRA developers
OpenRA developers Developer & Publisher with 12 members