Open-Source reimplementation of Westwood’s Command & Conquer: Red Alert game engine, updated to use the hardware acceleration of modern video cards using OpenGL and OpenAL for sound playback. It runs natively on Windows, Linux and Mac OS X. The game was designed with modifiability in mind, but is not identical to the original. Campaigns and mods made for the legacy game won't work out of the box.
For those who don't know, OpenRA is on IndieDB/ModDB now.
Posted by feillyne on Jul 13th, 2011
So what's OpenRA?
Fork us at GitHub or download the binaries and get ready for epic internet matches! Get new maps and units for your mod at OpenRA ressources. Join the chat at #openra on Freenode IRC. Find answer at the wiki.