Decay: Tempus is the first episode in a series of upcoming first-person action games that take inspiration from classic games from the 90s, such as Daikatana, Half-Life, Quake, Quake II and Unreal.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
ShotCycler-6 Progress
embed
share
view next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Description

Thanks to Sly for producing the excellent concept-art for this weapon (which we'll hopefully show soon). This is a model that Marco has been working based upon that concept art, and all the other weapons will eventually have the same treatment.

This is still being heavily worked upon but I wanted to let you guys know how things are going.

Ignore the environment, it's just a small level that we use for ensuring that additional functionality to the tools/renderer doesn't end up breaking anything.

Image Details
Date
Jan 20th, 2015
By
hogsy
Size
1024×768
Options
URL
Embed
Embed Thumb
Share
Report Abuse
Report media
Add Media
Members only