Omegalodon is a third-person multiplayer action game where players compete by attacking/defending the city. The Red Team is comprised of police and soldiers armed with an array of military vehicles and explosive weaponry. The Green Team is comprised of Omegalodon, a 100-foot shark monster, and the Enviros, equipped with a healing beam. The game plays like a backward tower-defense game, but with free-roaming capability and fast-paced, realtime action. Omegalodon's objective is a nuclear containment dome at the city center. The round will end if it is destroyed, the timer reaches zero, or if Omegalodon dies. Features: - Fully destructible environments - Dozens of drivable vehicles including helicopters, cargo ships, and jets - 30-minute round-based multiplayer - Dozens of simultaneous players - Story elements will full voice acting - Nine square miles of open world, spanning islands and cityscapes - A colorful, retro aesthetic
This game is horrible! You want a game where you are a giant monster destroying the town? Well skip this **** then!
Buildings are way too tough to destroy making it more painful then fun to play. The monster is way too weak!
You can choose which side you wanna play on, the monster or the forces that are to stop the monster. Guess what. NOBODY WANTS TO PLAY THE ******* MIONSTER!!!
The forces are way too overpowered with vehicles. For example, a helicopter cant be stopped unless the monster does a super move, which drains all of the stamina, which takes forever to load.
The monster just sucks so bad! Even on an empty server you arent guarenteed to win with the monster, cuz the monster loses health just while standing. YES, you heard right. The super monster is losing health for nothing. Its not enough that the whole server fights against one player, no he gets his health drained even when not attacked!!! What da **** is this?
Wasted time and money.