Set during the waning days of the Human-Covenant war, Olympus will be a full-feature game, complete with a story driven campaign mode, the survival mode Firefight and more including online stat tracking and armor customization.

Halo: Olympus was created under Microsoft's Game Content Usage Rules, using assets from Halo, Halo 2, Halo 3, Halo 3: ODST, and Halo Reach, copyright Microsoft Corporation.

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11 comments by Team_Pulsar on Nov 23rd, 2012

You may have noticed the lack of updates as of late - both here and on our site. I'm sad to announce that we've cancelled work on the project.

I could write a book of reasons why - one of our two programmers bailed and while attempting to regain control of the project we realized that our hearts frankly weren't in it anymore. The project had become dull an unexciting - working within the confines of an established franchise looses its novelty very quickly. The series itself is just getting rather old if we're being honest, and instead of spending another year or two stumbling through development we decided that enough was enough.

At this time, myself and another artist from the team are working on a new project - one we've created entirely by ourselves. We realize that without 'Halo' slapped on the cover of our game we'll loose a good majority of interest, which is always disheartening, but it's be a relief not having to piggyback off of an existing game to get attention. When we're ready to show it off, we'll create a new project page here on IndieDB (after closing down this project, of course. We won't 'bait and switch' our projects.) The game is still a 2D, sidescrolling shooter/platformer and will run on a refined and reworked version of OWaW's engine. We will also be including some of our custom content from OWaW (eg - the Shredder weapon, ability to teleport, enemies derivative from our Thrashers, ect.) A development blog we just put up today can be found here.

Lastly, I'd just like to thank everyone who's stuck with us this long and kept this project going as long as it has. I sincerely apologize that this had to turn out the way it has.

Here's to the future! - Appo

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Halo: Out With a Whimper Demo

Halo: Out With a Whimper Demo

Sep 10, 2010 Demo 36 comments

Halo: Out With a Whimper is a 2D side-scrolling fan game currently under development.

Post comment Comments  (60 - 70 of 187)
Nikolaii
Nikolaii Jul 13 2011, 11:56am says:

city buildings to pink kinda looks like pokemon buildings(no offence)

+1 vote     reply to comment
Nikolaii
Nikolaii Jun 17 2011, 8:09am says:

should make my own halo platformer :D

0 votes     reply to comment
sca0326
sca0326 Jun 1 2011, 8:30am says:

doing good kept it up . btw nice combinding halo 1,2,3 and Reach objects. like the armor lock, sprint,odst,ect. and a random and odd weapon the plasma lance?

+1 vote     reply to comment
Dragonboat
Dragonboat May 28 2011, 8:53pm says:

支持这款游戏,支持TriBlox工作室

+1 vote     reply to comment
FangVV
FangVV Apr 25 2011, 6:02pm says:

i wanna help like make some halo OWAW Maps plz can I HELP

-1 votes     reply to comment
Team_Pulsar
Team_Pulsar Apr 26 2011, 12:56pm replied:

As we've stated many times, we're not working on MP yet. We also already have a designer on the team - thanks for the offer though.

+1 vote     reply to comment
zamaziko
zamaziko Apr 24 2011, 4:21am says:

happy easter guys ^_^

+2 votes     reply to comment
Team_Pulsar
Team_Pulsar Apr 24 2011, 10:44am replied:

You too :)

Update should be up soon ;)

+2 votes     reply to comment
FangVV
FangVV Apr 24 2011, 11:48am replied:

HAPPY EASTER :)-[---{

+1 vote     reply to comment
zamaziko
zamaziko Apr 24 2011, 5:00am replied:

derp

+3 votes     reply to comment
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Halo: Olympus (Cancelled)
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Team_Pulsar
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