Olvand is a little multiplayer sandbox RPG, where the players live in self-built towns and can go on all kinds of adventures together. Imagine living with your friends in a small town in the mountains, or creating a new group of friends in a pub in the metropole you all live in. There will be several minigames the inhabitants of a server can play together, among which will be combat based games like King of the Hill or Capture the Flag. You will be able to play against other people in your city, or as a city against another city, or as a whole server against another server. The combat works with self-built guns, in which all kinds of powers can be combined to create unique effects. You can sign up to be a tester on olvand.com.

Some pictures of what I want to add in the future:

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Building a little town together A fishing contest Mining for materials
Blog RSS Feed Report abuse Latest News: A new Olb: invisibility

2 comments by Woseseltops on Feb 28th, 2015

Hi all! As promised last time, this week and the one after next week I'll tell you about the new Olbs that are in development for Olvand rose. I'm adding these new Olbs because collecting Olbs has become a lot more attractive now we have caves, so I might as well add a few new cool ones. This week: invisibility.

Why?
The beauty of Olvand's gun system of course is that everybody can pick their own playing style. That doesn't mean, however, that there are no similarities in the ways people play. So far, I've been able to identify three main playing styles (although people often use hybrids as well, so you might wonder how useful this categorization is):

* A ranged one, where people use Olbs with long ranges, and kill monsters without coming too close.
* A tanky one, where they use a combination of strong insta-kills Olb combinations, as well as some healing Olbs in case they get hit.
* Something using the freeze olb, where they first stun/silence the enemy, and then come a little closer quickly to kill it off.

A playing style that I am really missing here, and that I believe could add a lot more fun and variety to the game, is a more stealthy style, where you could avoid the enemies altoghether if you do it right. Or, to look at it from another direction, it might get a bit boring that you have to kill EVERY single enemy you encounter. Having some stealth option to make the enemy lose track of you might give you the needed variety.

What?
My first try at introducing a more stealthy playstyle is the invisiblity Olb:


I'm not happy with this symbol, but it turns it out it's pretty hard to capture the concept 'invisibility' in a symbol, let alone a 6 x 6px symbol. This is the best I could do, so we'll have to do with it for now.

In any case, what the Olb does is make invisible the thing it hits for 15 seconds. Combine this with the mine olb, and you can quickly make quickly make yourself invisible:


In combination
But what makes Olvand's Olb system really shine, at least in my humble opinion, is the fact that you can combine any Olb with all of them. What special combinations are possible with this new invisibility Olb?

* In combination with the mine Olb, you create an invisibility mine. You can put it somewhere for yourself or somebody else to get invisible when desired.

* In combination with the freeze Olb, you can create invisible iceblocks. Iceblocks where already used often to create obstructions for enemies, but with this combination you can even make invisible obstructions. The quickly light up when you bump into them, though, so players know what's stopping them.

* In combination with the health Olb, your health and level become invisible temporarily. This way, your opponents cannot see whether you are an expert at full power or a nearly-dead newbie, which can either save you from a deadly attack or prevent that your opponent flees quickly..

* In combination with the fire Olb you can create a fire that makes you invisible when you stand close to it. This way, you can create an area in your game where, temporarily, nobody can see you. If hope this will lead to awesome tactical play, similar to how the bushes work in League of Legends.

... and of course, there is much more (as I said, you can combine it with any other Olb), but why don't you guys discover the rest yourselves once Olvand rose comes out?

If you want more development, see [twitter] or [facebook]. If you want to be a tester, you can subscribe on[olvand.com].

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Post comment Comments  (70 - 80 of 401)
nexitem
nexitem Aug 23 2013, 2:23pm says:

Im glad the game gets the attention it deserves :D

Also, Amazon servers are very reliable. Good choice.

+3 votes     reply to comment
Derpie 
Derpie  Aug 23 2013, 5:42am says:

Did you need some spriter help ?

+3 votes     reply to comment
Woseseltops Creator
Woseseltops Aug 23 2013, 5:57am replied:

Not at the moment, but thanks for the offer. I'll keep your name in mind.

+2 votes   reply to comment
Derpie 
Derpie  Aug 23 2013, 6:05am replied:

Make GUI more colorful, and make it not so big put elements seperately.

+3 votes     reply to comment
Derpie 
Derpie  Aug 23 2013, 5:50am replied:

Also the game look awesome, like Pokemon on GBA

+3 votes     reply to comment
kamikaze97441
kamikaze97441 Aug 23 2013, 2:09am says:

Why all the servers are empty?

+3 votes     reply to comment
Woseseltops Creator
Woseseltops Aug 23 2013, 5:30am replied:

Excellent question. The answer is because the chance of more people playing online at the same server at exactly the same time is relatively small if a game doesn't have hundreds of players. Even very popular indie games have this problem. The solution is to simply wait for others to join (people often join when they see somebody is already playing) or to invite your friends (there is an invite feature on the website).

+2 votes   reply to comment
fascka
fascka Aug 24 2013, 5:51pm replied:

where do i report bugs?

+2 votes     reply to comment
GalaxyC
GalaxyC Aug 22 2013, 11:57pm says:

This is definitely doing to be awesome!

+3 votes     reply to comment
zeewhitewolf
zeewhitewolf Aug 22 2013, 4:11pm says:

Hi, I reviewed the game you sent me :)
Youtube.com

+2 votes     reply to comment
Woseseltops Creator
Woseseltops Aug 23 2013, 5:24am replied:

Very nice review, and thank you for the compliments! :)

+1 vote   reply to comment
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Olvand
Platform
Windows
Developed By
Woseseltops
Engine
Custom Built
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Official Page
Olvand.com
Release Date
Released Aug 18, 2012
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Highest Rated (5 agree) 10/10

Amazing game can't wait for more updates.

Sep 29 2012, 9:26am by jeco0357

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