Olvand is a little multiplayer sandbox RPG, where the players live in self-built towns and can go on all kinds of adventures together. Imagine living with your friends in a small town in the mountains, or creating a new group of friends in a pub in the metropole you all live in. There will be several minigames the inhabitants of a server can play together, among which will be combat based games like King of the Hill or Capture the Flag. You will be able to play against other people in your city, or as a city against another city, or as a whole server against another server. The combat works with self-built guns, in which all kinds of powers can be combined to create unique effects. You can sign up to be a tester on olvand.com.

Some pictures of what I want to add in the future:

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Building a little town together A fishing contest Mining for materials
Blog RSS Feed Report abuse Latest News: A new Olb: invisibility

2 comments by Woseseltops on Feb 28th, 2015

Hi all! As promised last time, this week and the one after next week I'll tell you about the new Olbs that are in development for Olvand rose. I'm adding these new Olbs because collecting Olbs has become a lot more attractive now we have caves, so I might as well add a few new cool ones. This week: invisibility.

Why?
The beauty of Olvand's gun system of course is that everybody can pick their own playing style. That doesn't mean, however, that there are no similarities in the ways people play. So far, I've been able to identify three main playing styles (although people often use hybrids as well, so you might wonder how useful this categorization is):

* A ranged one, where people use Olbs with long ranges, and kill monsters without coming too close.
* A tanky one, where they use a combination of strong insta-kills Olb combinations, as well as some healing Olbs in case they get hit.
* Something using the freeze olb, where they first stun/silence the enemy, and then come a little closer quickly to kill it off.

A playing style that I am really missing here, and that I believe could add a lot more fun and variety to the game, is a more stealthy style, where you could avoid the enemies altoghether if you do it right. Or, to look at it from another direction, it might get a bit boring that you have to kill EVERY single enemy you encounter. Having some stealth option to make the enemy lose track of you might give you the needed variety.

What?
My first try at introducing a more stealthy playstyle is the invisiblity Olb:


I'm not happy with this symbol, but it turns it out it's pretty hard to capture the concept 'invisibility' in a symbol, let alone a 6 x 6px symbol. This is the best I could do, so we'll have to do with it for now.

In any case, what the Olb does is make invisible the thing it hits for 15 seconds. Combine this with the mine olb, and you can quickly make quickly make yourself invisible:


In combination
But what makes Olvand's Olb system really shine, at least in my humble opinion, is the fact that you can combine any Olb with all of them. What special combinations are possible with this new invisibility Olb?

* In combination with the mine Olb, you create an invisibility mine. You can put it somewhere for yourself or somebody else to get invisible when desired.

* In combination with the freeze Olb, you can create invisible iceblocks. Iceblocks where already used often to create obstructions for enemies, but with this combination you can even make invisible obstructions. The quickly light up when you bump into them, though, so players know what's stopping them.

* In combination with the health Olb, your health and level become invisible temporarily. This way, your opponents cannot see whether you are an expert at full power or a nearly-dead newbie, which can either save you from a deadly attack or prevent that your opponent flees quickly..

* In combination with the fire Olb you can create a fire that makes you invisible when you stand close to it. This way, you can create an area in your game where, temporarily, nobody can see you. If hope this will lead to awesome tactical play, similar to how the bushes work in League of Legends.

... and of course, there is much more (as I said, you can combine it with any other Olb), but why don't you guys discover the rest yourselves once Olvand rose comes out?

If you want more development, see [twitter] or [facebook]. If you want to be a tester, you can subscribe on[olvand.com].

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Post comment Comments  (40 - 50 of 401)
vmfernan92
vmfernan92 Oct 5 2013, 11:24pm says:

I would love to get in on this! How do I get invited?

+3 votes     reply to comment
Woseseltops Creator
Woseseltops Oct 6 2013, 2:59am replied:

By requesting an invite at olvand.com :).

+2 votes   reply to comment
daddya
daddya Sep 27 2013, 8:36pm says:

ETA on next beta team?

+3 votes     reply to comment
Woseseltops Creator
Woseseltops Sep 28 2013, 4:46pm replied:

Google tells me that ETA can mean hundreds of things, but I guess you mean 'Estimated Time of Arrival'. My estimate (which is almost meaningless, because they are rarely true, in both the positive and negative way) is that it will take me 4-6 weeks to finish the first version of Glux, and implement it in the game.

+2 votes   reply to comment
OnlyOneTone
OnlyOneTone Sep 16 2013, 5:49pm says:

I'm very interested in checking this out. I really like the style and the concept. If anyone has an invite that they don't mind sharing or if the developer could send me an invite that would be greatly appreciated.

+3 votes     reply to comment
daddya
daddya Sep 16 2013, 6:43pm replied:

im hopeing for an invite to theres a place to request early acsess hop we both get in :P

+3 votes     reply to comment
Woseseltops Creator
Woseseltops Sep 17 2013, 1:48am replied:

Hi OnlyOneTone and daddya, thanks for your interest! You can sign up for an invite on olvand.com :).

+2 votes   reply to comment
daddya
daddya Sep 19 2013, 6:57pm replied:

i already did
im waiting my turn for my turn to try it out

+3 votes     reply to comment
micahjg
micahjg Sep 15 2013, 8:39pm says:

Won't let me use my acount...says its not a real acount

+3 votes     reply to comment
Woseseltops Creator
Woseseltops Sep 16 2013, 2:26am replied:

Hi, sorry to hear that, but it's definitely something fixable. Could you send me the exact error message in a personal message, or post it on the forums? Thanks!

+2 votes   reply to comment
kaytavo
kaytavo Sep 7 2013, 6:20am says:

I took Tovanis down to install a new HDD and forgot to put it back up, oops....

+3 votes     reply to comment
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Olvand
Platform
Windows
Developed By
Woseseltops
Engine
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Official Page
Olvand.com
Release Date
Released Aug 18, 2012
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Highest Rated (5 agree) 10/10

Amazing game can't wait for more updates.

Sep 29 2012, 9:26am by jeco0357

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