Olvand is a little multiplayer sandbox RPG, where the players live in self-built towns and can go on all kinds of adventures together. Imagine living with your friends in a small town in the mountains, or creating a new group of friends in a pub in the metropole you all live in. There will be several minigames the inhabitants of a server can play together, among which will be combat based games like King of the Hill or Capture the Flag. You will be able to play against other people in your city, or as a city against another city, or as a whole server against another server. The combat works with self-built guns, in which all kinds of powers can be combined to create unique effects. Some pictures of what I want to add in the future:

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Future features To infinity and beyond! Almost winning a duel
Blog RSS Feed Report abuse Latest News: Pubs in Olvand: their use and their music

3 comments by Woseseltops on May 18th, 2013

Hi all, a late blogpost this week, but I'll make up for it and give you a long one :). This week, I'd like to talk about two things I remember from playing MMORPGs with other people: solidarity and waiting. 

Giving teams a home

Let's start with solidarity, with which I mean that warm feeling of really being part of a group. Whether it is walking to a battlesite with my clan to fight another clan in Runescape, or beating some monster together with my party in a dungeon in WoW, doing something together as a group feels great. This feeling is the main feeling I want to try to recreate in Olvand. I believe building a town together, and then defending its honor in games is one way to do that, but there's something more I want to do. Namely, I often noticed many clans have a place in the game world that they feel is 'theirs'. It can be a market square, a house in a town somewhere, the second floor of a bank, somewhere in the sewers, it doesn't matter. It's the place where that group of people often meets and gathers, and feels 'at home'; it's their team base so to say. So far, Olvand's town hall could of course be used for this, but what if there are multiple subteams within a town? To solve this, I present you the pub: 


Killing time with little games

But, besides giving you something to build, and a possible team base, there's another problem I want to solve with pubs: waiting. When I think of playing with other people I know, one of the first things that comes to my mind is that it often takes a looooong time to get the right people at the right place on the right time. Not only do people have to come online, they also have to travel to the right places, prepare themselves for the thing you're going to do, etc. Having all team members (or members of the opposing team) ready at the same time is simply almost impossible, so there's going to be waiting involved.

And if waiting for others will be a part of Olvand probably in pubs, why not add something to do there, to kill time? That's why I'm also planning to add various little minigames to pubs. And this time I don't mean races, duels or fishing contests, but really small and simple games. Games like tabletop games, or the games you can play on the back of napkin; games with an easy-to-learn ruleset, but which will hopefully turn out to be incredibly deep. I want to add at least 3 or 4 (I already have some ideas), and more if they turn out to be popular. I should add that I'm not planning to add them anytime soon; since waiting is not really an issue at the moment yet, I'll focus on other things. But I just wanted to let you know what pubs will be used for.


Music

And of course, pubs will also have music! As you might have guessed by now, it's another variation on the [town theme], but this time a jolly one. Unlike [last week's variation], I can see people dance around on this. 


I really had a hard time creating this. I know I wanted something with that pirate/sailor/irish pub feel to it, but I couldn't get the sound right. After trying hundreds of things, when I had almost given up, I decided to go to YouTube and listen to some Irish tavern music and pirate songs, and made a list of all videos that had the right feel. I then relistened to all things on the list, trying to find out what they had in common. The answer? A combination of a fiddle and a flute.

If you want more development, see [twitter] or [facebook]. If you want to be a tester, you can subscribe on [olvand.com].

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Post comment Comments  (240 - 250 of 292)
markg48
markg48 Sep 21 2012, 11:12am says:

would love to play hope i get a chance sometime soon

+2 votes     reply to comment
Woseseltops
Woseseltops Sep 21 2012, 1:29pm replied:

Added you to my list :)

+1 vote     reply to comment
hasaosan
hasaosan Sep 21 2012, 10:35am says:

wow any chance i could be invited this looks AMAZING D:

+2 votes     reply to comment
Woseseltops
Woseseltops Sep 21 2012, 1:29pm replied:

Of course, I've added you to my list! The first test group is a little too big now, though, but I want to invite everyone as soon as possible!

+1 vote     reply to comment
hasaosan
hasaosan Sep 22 2012, 2:11pm replied:

will it be under an NDA? or can i take vids and such and show it off on my YT chan?

+1 vote     reply to comment
daxxdamaxx
daxxdamaxx Sep 14 2012, 9:07pm says:

Also could make a video at the same time.

+2 votes     reply to comment
Woseseltops
Woseseltops Sep 15 2012, 3:28am replied:

Hi, I sent you a message :).

+1 vote     reply to comment
KenanCatic97
KenanCatic97 Sep 15 2012, 11:40am replied:

Is the game done? you are making a server?

+1 vote     reply to comment
Woseseltops
Woseseltops Sep 16 2012, 1:03pm replied:

As Daxx said (thanks ;) ): no, I'm currently helping people set up servers so when the first group of testers comes in, there will always be a central server to play on. And the game is not even close to 'done', but I wanted to start playtesting as early as possible.

+1 vote     reply to comment
daxxdamaxx
daxxdamaxx Sep 15 2012, 12:29pm replied:

Well yes and no: I'm not making the server it turns out that he had five other people and their running the server. The game is not done from what I read, they are still beta testing it. :D

+2 votes     reply to comment
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Olvand
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Woseseltops
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Released Aug 18, 2012
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Highest Rated (4 agree) 10/10

Love the looks of it so far, do continue so. :)

Aug 20 2012, 5:35pm by AnthonyAT33

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