Olvand is a little multiplayer sandbox RPG, where the players live in self-built towns and can go on all kinds of adventures together. Imagine living with your friends in a small town in the mountains, or creating a new group of friends in a pub in the metropole you all live in. There will be several minigames the inhabitants of a server can play together, among which will be combat based games like King of the Hill or Capture the Flag. You will be able to play against other people in your city, or as a city against another city, or as a whole server against another server. The combat works with self-built guns, in which all kinds of powers can be combined to create unique effects. You can sign up to be a tester on olvand.com.

Some pictures of what I want to add in the future:

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Building a little town together A fishing contest Mining for materials
Blog RSS Feed Report abuse Latest News: Redesigning the first tab of the GUI

0 comments by Woseseltops on May 2nd, 2015

Hi all! A few weeks ago, I told you about [the new poison Olb] I'm currently working on. This Olb makes the player that it hits poisoned - it's cleverly named :). Furthermore, you may remember one of the main things I learned from working on Olvand: give feedback, avoid mystery. That is, earlier I would simply have made the player poisoned 'under the hood', and then think it would be fun for the player to figure why s/he is losing health all the time. I now know this won't happen: instead of curious, players get frustrated when they lose health and cannot figure out why. Humans need active feedback.

Giving feedback
Introducing such feedback somewhere in the Olvand interface immediately gives me another advantage as well. This is related to two other states the player can be in: frozen and invisible. Unlike being poisoned, it was already easy to see that you were in that state (because, I mean, you were invisible), but not what KIND of frozen or invisible you were: just the regular frozen, or the extra powerful one (created by combining it with the fire Olb), or the one that keeps coming back (created by combining with the poison Olb), etc.

Okay, so we have a number of states the player can be in, and we want to show that to the player. Where would be a good place to do that? For some time I considered hovering it about the player's head like this, like some games do:


This has the downside that it might get a bit cluttered there; I also already show the name of the player above the player's head, and also the healthbar when activated. Furthermore, the player can be in multiple states at once, which will make things even more cluttered. A better alternative? The 'player' tab in the interface:


Cleaning up the place
Unfortunately, as you can see above, this tab itself is becoming quite cluttered as well. I originally considered just putting it somewhere at a free spot, like this:


There must be a better way. After a lot of iterations, this is my solution:


Much better; now I've got separate boxes for general info, state, and clothing!

If you want more development, see [twitter] or [facebook]. If you want to be a tester, you can subscribe on[olvand.com].

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Post comment Comments  (180 - 190 of 402)
mygelz
mygelz Jan 5 2013, 9:52am says:

I've been trying to connect to Testserver1 but it keeps on saying "Connection failed. Maybe a firewall is blocking you?" even though I already added Olvand to the Firewall exeptcions. HELP :D

+2 votes     reply to comment
Woseseltops Creator
Woseseltops Jan 5 2013, 11:42am replied:

Hi, thanks for trying Olvand. At the moment, all servers are down, see problem 3 on the support forums: Indiedb.com . If you have more questions, please ask them there; I want to reserve this place for more general questions about the game! Thanks!

+1 vote   reply to comment
mygelz
mygelz Jan 5 2013, 11:45pm replied:

Ohh okay : )

+2 votes     reply to comment
KyleXreX
KyleXreX Jan 5 2013, 9:00am says:

I'm stoned, every day I stare at the Olvand site searching for the register button.

+2 votes     reply to comment
Woseseltops Creator
Woseseltops Jan 5 2013, 11:34am replied:

Sorry, there isn't one. I only have a 'leave your e-mail address below if you want to be in one of the next groups' text field ;).

+2 votes   reply to comment
KyleXreX
KyleXreX Jan 5 2013, 12:36pm replied:

I already am :D

+2 votes     reply to comment
FahriAuditore
FahriAuditore Jan 4 2013, 7:00am says:

i have send the invitation request 2 month / 1 month ago (i dont remember) and then i send again the request is that okay? and why im not invited thx :D

+2 votes     reply to comment
Woseseltops Creator
Woseseltops Jan 5 2013, 2:56am replied:

Hi FahriAuditore, the reason you haven't been invited is that the waiting list is quite long at the moment. I've been inviting groups more often lately, and I plan to make the groups larger as well, so it hopefully won't take THAT long anymore. Thanks for your interest!

+1 vote   reply to comment
mygelz
mygelz Jan 4 2013, 12:37am says:

Thanks for the invite :)

+2 votes     reply to comment
nsansa
nsansa Jan 3 2013, 1:39pm says:

Woseseltops can i please be invited to the olvand pre beta? I would like to join because it looks like a very interesting and fun

+2 votes     reply to comment
Woseseltops Creator
Woseseltops Jan 5 2013, 2:51am replied:

Of course! I'll add you to my list, so you'll be in on of the next tester groups :).

+1 vote   reply to comment
nsansa
nsansa Jan 10 2013, 11:13am replied:

Woeseseltops just so you know i registered on the olvand site with my email callen@mysgbis.net please respond as soon as possible

+1 vote     reply to comment
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Olvand
Platform
Windows
Developed By
Woseseltops
Engine
Custom Built
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Official Page
Olvand.com
Release Date
Released Aug 18, 2012
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Highest Rated (5 agree) 10/10

Amazing game can't wait for more updates.

Sep 29 2012, 9:26am by jeco0357

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