Olvand is a little multiplayer sandbox RPG, where the players live in self-built towns and can go on all kinds of adventures together. Imagine living with your friends in a small town in the mountains, or creating a new group of friends in a pub in the metropole you all live in. There will be several minigames the inhabitants of a server can play together, among which will be combat based games like King of the Hill or Capture the Flag. You will be able to play against other people in your city, or as a city against another city, or as a whole server against another server. The combat works with self-built guns, in which all kinds of powers can be combined to create unique effects. You can sign up to be a tester on olvand.com.

Some pictures of what I want to add in the future:

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Building a little town together A fishing contest Mining for materials
Blog RSS Feed Report abuse Latest News: Redesigning the first tab of the GUI

0 comments by Woseseltops on May 2nd, 2015

Hi all! A few weeks ago, I told you about [the new poison Olb] I'm currently working on. This Olb makes the player that it hits poisoned - it's cleverly named :). Furthermore, you may remember one of the main things I learned from working on Olvand: give feedback, avoid mystery. That is, earlier I would simply have made the player poisoned 'under the hood', and then think it would be fun for the player to figure why s/he is losing health all the time. I now know this won't happen: instead of curious, players get frustrated when they lose health and cannot figure out why. Humans need active feedback.

Giving feedback
Introducing such feedback somewhere in the Olvand interface immediately gives me another advantage as well. This is related to two other states the player can be in: frozen and invisible. Unlike being poisoned, it was already easy to see that you were in that state (because, I mean, you were invisible), but not what KIND of frozen or invisible you were: just the regular frozen, or the extra powerful one (created by combining it with the fire Olb), or the one that keeps coming back (created by combining with the poison Olb), etc.

Okay, so we have a number of states the player can be in, and we want to show that to the player. Where would be a good place to do that? For some time I considered hovering it about the player's head like this, like some games do:


This has the downside that it might get a bit cluttered there; I also already show the name of the player above the player's head, and also the healthbar when activated. Furthermore, the player can be in multiple states at once, which will make things even more cluttered. A better alternative? The 'player' tab in the interface:


Cleaning up the place
Unfortunately, as you can see above, this tab itself is becoming quite cluttered as well. I originally considered just putting it somewhere at a free spot, like this:


There must be a better way. After a lot of iterations, this is my solution:


Much better; now I've got separate boxes for general info, state, and clothing!

If you want more development, see [twitter] or [facebook]. If you want to be a tester, you can subscribe on[olvand.com].

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Post comment Comments  (160 - 170 of 402)
FahriAuditore
FahriAuditore Jan 19 2013, 9:20am says:

hey dude if you add the demo version it will be great :D

+2 votes     reply to comment
Woseseltops Creator
Woseseltops Jan 19 2013, 12:51pm replied:

The demo version? I don't know anything about a demo version, are you sure you're commenting on the right game? :P

+2 votes   reply to comment
FahriAuditore
FahriAuditore Jan 19 2013, 11:18pm replied:

oh srry that my friend.. he want to play ovland that's why

+2 votes     reply to comment
Woseseltops Creator
Woseseltops Jan 20 2013, 3:05am replied:

Ah, I see :). I'm currently doing closed pre-alpha testing; I invite people in small groups. If you/your friend wants an invite, you can subscribe on olvand.com.

+1 vote   reply to comment
shiprocker
shiprocker Jan 18 2013, 9:50am says:

I have been tracking this for a long time. I would def want an invite too :D

+3 votes     reply to comment
Woseseltops Creator
Woseseltops Jan 19 2013, 12:51pm replied:

Of course, I added you to the list :).

+2 votes   reply to comment
RajanB
RajanB Jan 17 2013, 12:26pm says:

Thanks for the ALPHA INVITE!! Can't wait to play when i've finished my work! :p

Thanks,

Peace

+1 vote     reply to comment
marcjac
marcjac Jan 17 2013, 2:25am says:

Really good. Please invite marcjac1@wp.pl

+2 votes     reply to comment
Woseseltops Creator
Woseseltops Jan 19 2013, 12:52pm replied:

Thanks! You're already on the list ;).

+2 votes   reply to comment
Johnnydjent
Johnnydjent Jan 10 2013, 11:54am says:

Looking forward to this, I love the concept!

+2 votes     reply to comment
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Olvand
Platform
Windows
Developed By
Woseseltops
Engine
Custom Built
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Official Page
Olvand.com
Release Date
Released Aug 18, 2012
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9.5

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Highest Rated (5 agree) 10/10

Amazing game can't wait for more updates.

Sep 29 2012, 9:26am by jeco0357

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