Olvand is a little multiplayer sandbox RPG, where the players live in self-built towns and can go on all kinds of adventures together. Imagine living with your friends in a small town in the mountains, or creating a new group of friends in a pub in the metropole you all live in. There will be several minigames the inhabitants of a server can play together, among which will be combat based games like King of the Hill or Capture the Flag. You will be able to play against other people in your city, or as a city against another city, or as a whole server against another server. The combat works with self-built guns, in which all kinds of powers can be combined to create unique effects. You can sign up to be a tester on olvand.com.
Some pictures of what I want to add in the future:
Hi all, the laptop I'm using for development refuses to boot at the moment, so I'm slowed down a bit by technical problems right now. Nevertheless, I managed to finish the Glux implementation, so right now I'm busy fixing the many bugs discovered in the last version. For example, at the moment I'm repairing that 'Goodbye' message from the server when it stops serving - before, clients could only discover the server was down by the fact that it didn't 'answer' questions anymore.
And that's about all the (more or less) interesting stuff I've got to tell; with all this rebuilding old stuff and fixing bugs it's a bit of a boring period, for both me and you. For this reason I'm thinking about skipping next week completely. Sorry! Once the bugs I want to fix are fixed I'm planning to continue implementing a basic version of the lighting engine I built, so then things should become a little more interesting again. See you all then!
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