This game is a 3d action adventure with some rpg elements, like player levels, so fighting with other npc's allows the player to increase his level, this unlocks new more powerful combat styles and so on.

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Description

Here I'm testing some sounds and the script that handles the sound and animation part, but I'm still not much happy with the sfx quality, very likely I will replace the sword sfx with something more refined, for now I'm happy that the script works as expected, but needs some tweaking.

Also I have made a script that allows to open and close chests, that in game will be dispensers of gold, maybe health potions and other stuff, for now the chest is empty because the script handling random stuff spawning is not yet ready.

Also I'm thinking about making a feature that allows to zoom in and out the camera view, playtyesting the game I have the feeling that sometimes having a more global view of the game would help, the camera view that is the default one is good for fighting but it's not that good for navigating the game world.
Anyway so far so good.